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		<title><![CDATA[SpiralVortexPlay Forums - All Forums]]></title>
		<link>http://spiralvortexplay.com/forums/</link>
		<description><![CDATA[SpiralVortexPlay Forums - http://spiralvortexplay.com/forums]]></description>
		<pubDate>Tue, 09 Jun 2026 18:24:54 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[4th Period Lunch]]></title>
			<link>http://spiralvortexplay.com/forums/thread-701.html</link>
			<pubDate>Sun, 24 Nov 2013 01:47:22 +0000</pubDate>
			<dc:creator><![CDATA[<a href="http://spiralvortexplay.com/forums/member.php?action=profile&uid=642">jccq89</a>]]></dc:creator>
			<guid isPermaLink="false">http://spiralvortexplay.com/forums/thread-701.html</guid>
			<description><![CDATA[Another small cartoon series that was under rated, but i find it funny anyways, hah. It remembers my of old beavis and butthead episodes.<br />
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]]></description>
			<content:encoded><![CDATA[Another small cartoon series that was under rated, but i find it funny anyways, hah. It remembers my of old beavis and butthead episodes.<br />
<br />
<br />
<br />
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<br />
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			<title><![CDATA[ALL REACT EPISODES EVER MADE]]></title>
			<link>http://spiralvortexplay.com/forums/thread-700.html</link>
			<pubDate>Sun, 24 Nov 2013 01:34:16 +0000</pubDate>
			<dc:creator><![CDATA[<a href="http://spiralvortexplay.com/forums/member.php?action=profile&uid=642">jccq89</a>]]></dc:creator>
			<guid isPermaLink="false">http://spiralvortexplay.com/forums/thread-700.html</guid>
			<description><![CDATA[This channel is kinda old, its from 2011 or so, but just yesterday I saw it for the first time, but i got my time watching all these reaction videos, some are really fun, others talk about serious issues, but the old people are the most fun ones, hah. I am going to put my favorites here, and the link for the channel:<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
]]></description>
			<content:encoded><![CDATA[This channel is kinda old, its from 2011 or so, but just yesterday I saw it for the first time, but i got my time watching all these reaction videos, some are really fun, others talk about serious issues, but the old people are the most fun ones, hah. I am going to put my favorites here, and the link for the channel:<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
]]></content:encoded>
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			<title><![CDATA[Melody's Escape]]></title>
			<link>http://spiralvortexplay.com/forums/thread-699.html</link>
			<pubDate>Sun, 24 Nov 2013 01:21:52 +0000</pubDate>
			<dc:creator><![CDATA[<a href="http://spiralvortexplay.com/forums/member.php?action=profile&uid=642">jccq89</a>]]></dc:creator>
			<guid isPermaLink="false">http://spiralvortexplay.com/forums/thread-699.html</guid>
			<description><![CDATA[This is a new game I found while I was browsing Steam's Greenlight, The game takes your music library and makes levels to play with. I heard about other games with the same concept before, but never saw it working. It looks really cool and I would try with some of the SVP songs too, heh.<br />
<br />
<br />
<br />
Videos<br />
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<br />
]]></description>
			<content:encoded><![CDATA[This is a new game I found while I was browsing Steam's Greenlight, The game takes your music library and makes levels to play with. I heard about other games with the same concept before, but never saw it working. It looks really cool and I would try with some of the SVP songs too, heh.<br />
<br />
<br />
<br />
Videos<br />
<br />
<br />
]]></content:encoded>
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			<title><![CDATA[3D hentai clips database]]></title>
			<link>http://spiralvortexplay.com/forums/thread-698.html</link>
			<pubDate>Fri, 22 Nov 2013 14:28:43 +0000</pubDate>
			<dc:creator><![CDATA[<a href="http://spiralvortexplay.com/forums/member.php?action=profile&uid=1">Vortex00</a>]]></dc:creator>
			<guid isPermaLink="false">http://spiralvortexplay.com/forums/thread-698.html</guid>
			<description><![CDATA[<br />
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			<content:encoded><![CDATA[<br />
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			<title><![CDATA[2D hentai clips database]]></title>
			<link>http://spiralvortexplay.com/forums/thread-697.html</link>
			<pubDate>Fri, 22 Nov 2013 14:25:15 +0000</pubDate>
			<dc:creator><![CDATA[<a href="http://spiralvortexplay.com/forums/member.php?action=profile&uid=1">Vortex00</a>]]></dc:creator>
			<guid isPermaLink="false">http://spiralvortexplay.com/forums/thread-697.html</guid>
			<description><![CDATA[<br />
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			<title><![CDATA[VortexPlays: Bounty Hunter 2]]></title>
			<link>http://spiralvortexplay.com/forums/thread-696.html</link>
			<pubDate>Wed, 20 Nov 2013 13:15:44 +0000</pubDate>
			<dc:creator><![CDATA[<a href="http://spiralvortexplay.com/forums/member.php?action=profile&uid=1">Vortex00</a>]]></dc:creator>
			<guid isPermaLink="false">http://spiralvortexplay.com/forums/thread-696.html</guid>
			<description><![CDATA[This is the discussion thread for . Post away!]]></description>
			<content:encoded><![CDATA[This is the discussion thread for . Post away!]]></content:encoded>
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		<item>
			<title><![CDATA[test]]></title>
			<link>http://spiralvortexplay.com/forums/thread-695.html</link>
			<pubDate>Tue, 19 Nov 2013 16:09:47 +0000</pubDate>
			<dc:creator><![CDATA[<a href="http://spiralvortexplay.com/forums/member.php?action=profile&uid=1">Vortex00</a>]]></dc:creator>
			<guid isPermaLink="false">http://spiralvortexplay.com/forums/thread-695.html</guid>
			<description><![CDATA[This is the discussion thread for test. Post away!<br />
<br />
<span style="color: #696969;" class="mycode_color">(update: my testing is over I took out the link.)</span>]]></description>
			<content:encoded><![CDATA[This is the discussion thread for test. Post away!<br />
<br />
<span style="color: #696969;" class="mycode_color">(update: my testing is over I took out the link.)</span>]]></content:encoded>
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			<title><![CDATA[Test Post]]></title>
			<link>http://spiralvortexplay.com/forums/thread-694.html</link>
			<pubDate>Tue, 19 Nov 2013 16:05:26 +0000</pubDate>
			<dc:creator><![CDATA[<a href="http://spiralvortexplay.com/forums/member.php?action=profile&uid=1">Vortex00</a>]]></dc:creator>
			<guid isPermaLink="false">http://spiralvortexplay.com/forums/thread-694.html</guid>
			<description><![CDATA[test]]></description>
			<content:encoded><![CDATA[test]]></content:encoded>
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		<item>
			<title><![CDATA[Cortana]]></title>
			<link>http://spiralvortexplay.com/forums/thread-693.html</link>
			<pubDate>Tue, 19 Nov 2013 03:25:39 +0000</pubDate>
			<dc:creator><![CDATA[<a href="http://spiralvortexplay.com/forums/member.php?action=profile&uid=1">Vortex00</a>]]></dc:creator>
			<guid isPermaLink="false">http://spiralvortexplay.com/forums/thread-693.html</guid>
			<description><![CDATA[<br />
<br />
LOL]]></description>
			<content:encoded><![CDATA[<br />
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LOL]]></content:encoded>
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			<title><![CDATA[Make money with Vine?]]></title>
			<link>http://spiralvortexplay.com/forums/thread-692.html</link>
			<pubDate>Mon, 18 Nov 2013 14:13:10 +0000</pubDate>
			<dc:creator><![CDATA[<a href="http://spiralvortexplay.com/forums/member.php?action=profile&uid=1">Vortex00</a>]]></dc:creator>
			<guid isPermaLink="false">http://spiralvortexplay.com/forums/thread-692.html</guid>
			<description><![CDATA[<br />
<br />
<br />
Funny story, me and a group of guys had the idea of "Vine" before it actually came out. <br />
I forgot the name we had for it, it was called something else obviously. It was some catchy one syllable word that you can add a "ing" on the end to make it the act of doing it. <br />
<br />
It was 10 second videos thoguh and not 6 seconds like Vine uses. But at the time I was like.. how in hell well restricting a video to 10 seconds make people actually want to use this ? Well here we are with Vine lol. <br />
Plus we had no idea how to really monetize it anyways, assuming we actually made it to begin with.<br />
<br />
That guy charging &#36;1,000 per 100k subscribers is not bad at all. <br />
has has 1.9 mil subs. So.. &#36;19k for a 6 second video wtf? lol. <br />
He seems to be doing really well from Vine lol.<br />
hand drawn frame by frame animations are not even nearly this much. <br />
<br />
]]></description>
			<content:encoded><![CDATA[<br />
<br />
<br />
Funny story, me and a group of guys had the idea of "Vine" before it actually came out. <br />
I forgot the name we had for it, it was called something else obviously. It was some catchy one syllable word that you can add a "ing" on the end to make it the act of doing it. <br />
<br />
It was 10 second videos thoguh and not 6 seconds like Vine uses. But at the time I was like.. how in hell well restricting a video to 10 seconds make people actually want to use this ? Well here we are with Vine lol. <br />
Plus we had no idea how to really monetize it anyways, assuming we actually made it to begin with.<br />
<br />
That guy charging &#36;1,000 per 100k subscribers is not bad at all. <br />
has has 1.9 mil subs. So.. &#36;19k for a 6 second video wtf? lol. <br />
He seems to be doing really well from Vine lol.<br />
hand drawn frame by frame animations are not even nearly this much. <br />
<br />
]]></content:encoded>
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			<title><![CDATA[PS4 BLOD?]]></title>
			<link>http://spiralvortexplay.com/forums/thread-691.html</link>
			<pubDate>Mon, 18 Nov 2013 13:59:45 +0000</pubDate>
			<dc:creator><![CDATA[<a href="http://spiralvortexplay.com/forums/member.php?action=profile&uid=1">Vortex00</a>]]></dc:creator>
			<guid isPermaLink="false">http://spiralvortexplay.com/forums/thread-691.html</guid>
			<description><![CDATA[<br />
<br />
I'm reading articles about people having various ps4 issues. But one in particular is the "BLOD" (Blue line of death) as people call it. <br />
<br />
I don't have a ps4 yet, but I was planning on getting one eventually when problems like these are all ironed out. I have learned from the xbox360 rrod issues.<br />
<br />
some people claim disgruntled foxconn factory workers sabotaged it, some claim it is Microsoft employees breaking it and making videos showing it not working, same claim it is a resolution issue and people are not reading the manual. <br />
<br />
apparently over 1 million shipped, <br />
and this effect less than 0.4 percent of them based on he IGN link.<br />
<br />
<br />
<br />
<br />
<br />
]]></description>
			<content:encoded><![CDATA[<br />
<br />
I'm reading articles about people having various ps4 issues. But one in particular is the "BLOD" (Blue line of death) as people call it. <br />
<br />
I don't have a ps4 yet, but I was planning on getting one eventually when problems like these are all ironed out. I have learned from the xbox360 rrod issues.<br />
<br />
some people claim disgruntled foxconn factory workers sabotaged it, some claim it is Microsoft employees breaking it and making videos showing it not working, same claim it is a resolution issue and people are not reading the manual. <br />
<br />
apparently over 1 million shipped, <br />
and this effect less than 0.4 percent of them based on he IGN link.<br />
<br />
<br />
<br />
<br />
<br />
]]></content:encoded>
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			<title><![CDATA[Custom playable characters vs Defined playable characters in RPGs]]></title>
			<link>http://spiralvortexplay.com/forums/thread-690.html</link>
			<pubDate>Mon, 18 Nov 2013 05:38:20 +0000</pubDate>
			<dc:creator><![CDATA[<a href="http://spiralvortexplay.com/forums/member.php?action=profile&uid=1">Vortex00</a>]]></dc:creator>
			<guid isPermaLink="false">http://spiralvortexplay.com/forums/thread-690.html</guid>
			<description><![CDATA[<br />
<br />
As I looked at the latest simgirls trailer, I began to think about other games that are pushing the bar forward in date sim type game genre. <br />
<br />
They have a custom character creator for the main character. Gender, Sex, race, various hair styles and colors etc. the works.<br />
My game has the player playing as Maiko. Aching dreams 3 I'm not sure if the main character is custom of not, or if it is just "you".<br />
<br />
<span style="font-weight: bold;" class="mycode_b">I wonder what is really preferred when talking "rpg" having a defined character, or a custom one. or a mix of both. And how much it actually limits the story or benefits it.</span><br />
<br />
like in kotor you make a custom character, but it limited dialogue and the potential of roleplay. No one called your character by name and most stuff was not personal. romance options where the same no matter the gender. <br />
<br />
It was done a lot better in dragon age with the morrigan relationship path.<br />
<br />
I actually like the Shepard and Hawke thoguh. they are a mix of customization options and a defined character. I think playing as the inquisitor in dragon age 3 will also be a good experience. <br />
<br />
And in games like Kingdom hearts and final fantasy you plays as defined characters.<br />
(UMCC takes this final fantasy/ kingdom hearts route, where you plays as a defined character, Maiko. )<br />
<br />
all of these games I mentioned have done really well and are popular, so there is no one right way to do it.<br />
<br />
But now back to totally custom characters and partial custom characters.<br />
<span style="font-weight: bold;" class="mycode_b">Is having romance options for any character the same really a "feature"? or is it just lazy?</span><br />
<br />
Making the romance characters react the same regardless of the main character's gender seems like something that displays a lack of effort as opposed to some great feature. So every character is just bisexual? really? lol. I'm not saying it is impossible, but <span style="font-weight: bold;" class="mycode_b">it seems like just a way to be politically correct in this day and age.</span> <br />
<br />
At the very least a character can be more resistant and harder to "get" if he/she is not gay. Or treat your character different if you are male/female. You can still get anyone you want but it is harder or easier based on your character options. <br />
<br />
why bother having gender selectable customizations if it doesn't matter because everyone is bisexual?<br />
I assume<span style="font-weight: bold;" class="mycode_b"> It is mainly reduced to just appeasing a larger audience. </span><br />
In dragon age 2 it only effects the first part of the game by deciding what sibling dies.<br />
as for the rest of the game, nothing comes to mind where gender actually mattered.<br />
people might relater to a gender selected character more even thoguh it doesn't effect any events leading up to the end of the story.<br />
<br />
In masseffect is matters. You get ashley or kaiden. then liara was the bisexual character. <br />
To me <span style="font-weight: bold;" class="mycode_b">it gives the characters more character to have sexual preferences. </span><br />
<br />
In dragon age 2 it was annoying as hell having everyone bisexual. You give a simple compliment to male character right after some large boss battle, and he is suddenly trying to pull your dick out of your pants and suck on it.<br />
Cardboard cut out characters that have a linear personality in a game that is supposed to be customizable.<br />
<br />
/rant<br />
<br />
anyways. It will be interesting to see how games such as the simgirls game and even main stream games make full use of having a customized main character.<br />
<br />
feel free to post thoughts.]]></description>
			<content:encoded><![CDATA[<br />
<br />
As I looked at the latest simgirls trailer, I began to think about other games that are pushing the bar forward in date sim type game genre. <br />
<br />
They have a custom character creator for the main character. Gender, Sex, race, various hair styles and colors etc. the works.<br />
My game has the player playing as Maiko. Aching dreams 3 I'm not sure if the main character is custom of not, or if it is just "you".<br />
<br />
<span style="font-weight: bold;" class="mycode_b">I wonder what is really preferred when talking "rpg" having a defined character, or a custom one. or a mix of both. And how much it actually limits the story or benefits it.</span><br />
<br />
like in kotor you make a custom character, but it limited dialogue and the potential of roleplay. No one called your character by name and most stuff was not personal. romance options where the same no matter the gender. <br />
<br />
It was done a lot better in dragon age with the morrigan relationship path.<br />
<br />
I actually like the Shepard and Hawke thoguh. they are a mix of customization options and a defined character. I think playing as the inquisitor in dragon age 3 will also be a good experience. <br />
<br />
And in games like Kingdom hearts and final fantasy you plays as defined characters.<br />
(UMCC takes this final fantasy/ kingdom hearts route, where you plays as a defined character, Maiko. )<br />
<br />
all of these games I mentioned have done really well and are popular, so there is no one right way to do it.<br />
<br />
But now back to totally custom characters and partial custom characters.<br />
<span style="font-weight: bold;" class="mycode_b">Is having romance options for any character the same really a "feature"? or is it just lazy?</span><br />
<br />
Making the romance characters react the same regardless of the main character's gender seems like something that displays a lack of effort as opposed to some great feature. So every character is just bisexual? really? lol. I'm not saying it is impossible, but <span style="font-weight: bold;" class="mycode_b">it seems like just a way to be politically correct in this day and age.</span> <br />
<br />
At the very least a character can be more resistant and harder to "get" if he/she is not gay. Or treat your character different if you are male/female. You can still get anyone you want but it is harder or easier based on your character options. <br />
<br />
why bother having gender selectable customizations if it doesn't matter because everyone is bisexual?<br />
I assume<span style="font-weight: bold;" class="mycode_b"> It is mainly reduced to just appeasing a larger audience. </span><br />
In dragon age 2 it only effects the first part of the game by deciding what sibling dies.<br />
as for the rest of the game, nothing comes to mind where gender actually mattered.<br />
people might relater to a gender selected character more even thoguh it doesn't effect any events leading up to the end of the story.<br />
<br />
In masseffect is matters. You get ashley or kaiden. then liara was the bisexual character. <br />
To me <span style="font-weight: bold;" class="mycode_b">it gives the characters more character to have sexual preferences. </span><br />
<br />
In dragon age 2 it was annoying as hell having everyone bisexual. You give a simple compliment to male character right after some large boss battle, and he is suddenly trying to pull your dick out of your pants and suck on it.<br />
Cardboard cut out characters that have a linear personality in a game that is supposed to be customizable.<br />
<br />
/rant<br />
<br />
anyways. It will be interesting to see how games such as the simgirls game and even main stream games make full use of having a customized main character.<br />
<br />
feel free to post thoughts.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Ucogi dot com]]></title>
			<link>http://spiralvortexplay.com/forums/thread-689.html</link>
			<pubDate>Sun, 17 Nov 2013 00:55:15 +0000</pubDate>
			<dc:creator><![CDATA[<a href="http://spiralvortexplay.com/forums/member.php?action=profile&uid=3">JustJoe2k</a>]]></dc:creator>
			<guid isPermaLink="false">http://spiralvortexplay.com/forums/thread-689.html</guid>
			<description><![CDATA[Well looks like ucogi-forum.com has expired. Well I wonder if Veins even knows? <br />
<br />
<br />
<br />
His website homepage still works.<br />
<br />
]]></description>
			<content:encoded><![CDATA[Well looks like ucogi-forum.com has expired. Well I wonder if Veins even knows? <br />
<br />
<br />
<br />
His website homepage still works.<br />
<br />
]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[wordpress integration]]></title>
			<link>http://spiralvortexplay.com/forums/thread-688.html</link>
			<pubDate>Fri, 15 Nov 2013 15:08:43 +0000</pubDate>
			<dc:creator><![CDATA[<a href="http://spiralvortexplay.com/forums/member.php?action=profile&uid=1">Vortex00</a>]]></dc:creator>
			<guid isPermaLink="false">http://spiralvortexplay.com/forums/thread-688.html</guid>
			<description><![CDATA[a thread to keep track of various tools to integrate wordpress and mybb better,<br />
I have user integration sort of ? it is pretty crap with the errors on login for the first time.<br />
<br />
I think I can modify the script thoguh. it would still have the double login but it would explain it better after it rejects you the first time. <br />
<br />
<br />
<br />
<br />
MyBB - Wordpress user integration - alpha 0.1<br />
<br />
<br />
<br />
<br />
]]></description>
			<content:encoded><![CDATA[a thread to keep track of various tools to integrate wordpress and mybb better,<br />
I have user integration sort of ? it is pretty crap with the errors on login for the first time.<br />
<br />
I think I can modify the script thoguh. it would still have the double login but it would explain it better after it rejects you the first time. <br />
<br />
<br />
<br />
<br />
MyBB - Wordpress user integration - alpha 0.1<br />
<br />
<br />
<br />
<br />
]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[[Webcomic] Living with Hipstergirl and Gamergirl]]></title>
			<link>http://spiralvortexplay.com/forums/thread-687.html</link>
			<pubDate>Thu, 14 Nov 2013 05:29:14 +0000</pubDate>
			<dc:creator><![CDATA[<a href="http://spiralvortexplay.com/forums/member.php?action=profile&uid=642">jccq89</a>]]></dc:creator>
			<guid isPermaLink="false">http://spiralvortexplay.com/forums/thread-687.html</guid>
			<description><![CDATA[This guy is already famous on some places like 9gag because of his funny comic strips, but recently i found his page and decided to share. He is from Colombia and made me remember that post about making you fan base and how that takes time, his deviantart page is from 2009 or so and now he is really popular, going to events and selling his stuff. Here is the link for his blog, there is spanish and english, plus some stuff he is selling(really nice stuff) but it is sold only on Colombia too(I wish i had those mugs...):<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
]]></description>
			<content:encoded><![CDATA[This guy is already famous on some places like 9gag because of his funny comic strips, but recently i found his page and decided to share. He is from Colombia and made me remember that post about making you fan base and how that takes time, his deviantart page is from 2009 or so and now he is really popular, going to events and selling his stuff. Here is the link for his blog, there is spanish and english, plus some stuff he is selling(really nice stuff) but it is sold only on Colombia too(I wish i had those mugs...):<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
]]></content:encoded>
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