January 2, 2024

11 thoughts on “UMCC updates March 28, 2014

    1. Sorry I’m not what sure what “it” is you are referring to. The art? or custom characters and other additions?

        1. ah. yes everyone seemed to think the characters are separate and there a are different version of the each each with their own character in it. But this is not the case. It is very similar to how it is now. There are random background characters already in the game. I am just giving a opportunity to make them customizable. I will paste the message I sent a few people.

          These characters will basically depict how Maiko is viewed around the school based on her actions. They will also show up in other places where content is lacking. Maybe trying to spy on Maiko in the locker room for example. Or doing it out in the woods at night. Or in the water at the beach. So they will all be in the single public offline version as I update it. They can say things to Maiko as she enters a certain location. And it can optionally be based on, conditions such as if Maiko has beaten Luma in something or after she joins a certain club.

          it wont take forever to do. especially if I can make it a mod. And I have a pretty good idea about how I want to do it.

  1. A mod option for your flash well this was expected but not in this big way. It is almost tamping to get back into modding. Damn responsibility over pleasure damn you I say. Well business before pleasure.

    Those eyes look nice was that done by the mod tool you had in mind that let you port? Or did you actually change the skin again?

    1. I just planed on changing the skin again. but mod for the eyes would be pretty funny. People can make whatever eyes they want lol.

      if do the characters that show up in between areas then that would be a totally imported character.

        1. It would have been cool if I could have left in the option to upload custom school outfits too. But it was just loading way too slow. I need to code in as3 if I want to get serious about programming in ways to mod stuff. as2 is not optimal for it. or much of anything heh.

          1. Don’t bother doing it if it’s going to slow the program into a shitter. cloth skins and color skin etc is enough. I remember you doing this having gone through a big slow down only to remove it.

            Anyways how far are you taking this mod idea of yours?

  2. @justjoe2k

    I haven’t started but it is not more than a day or two worth of work at most.

    I will just have a script that has a % chance to load up a certain custom dialogue.
    in fact I might try it tonight to better understand how difficult it will be.

  3. The art looks nice, i still like the current one, its kinda hard to accept changes on something i am used to for some time, thats how i am, lol.
    With some base models you can make most character different, as when you experimented with the eyes before, you need different versions to avoid the “baby face”. Jinru for example should have a fierce kinda look on his eyes and so on.
    The patreon thing means i can have a bg character ingame??

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