March 28, 2024

14 thoughts on “2015

  1. Happy New Year as of right now I’m watching this video of your thoughts. I see your working on boobs I’m in 28:03 on the video. It’s interested the feed back of what you went through so far. I think your one of the better users making flash than other flash users.

    I’ll keep watching and give my thoughts so far. I’ll say you gain a lot of experience.

    1. yeah that was when I was talking about umcc funding disaster on kickstarter. Yeah now I will be more prepared to deal with mainstream nonsense.

      1. Well been 1 hour of your video… wow lots of thoughts you share and that Amp sex 1 scene ha! I know it was going to have some hentai. But it’s going to be the game play to escape that is interesting to see. That old fuck looks like is the guy Amp and Goo is after. LOL

        Aria is a fun RTS game, retro fitting would work if the game is made to be add on friendly. This video so far prove why the pros of the video game industry avoid breast physics. So many damn lines to animate breast. The pros sad it best, you add a little it jumps odd put a little more it jump unreal. Or in a odd why. So putting dots all over to control it takes time. It’s much worse with water effect. One of these days some programmer is going to find a way to make breast physics and water animated effect much easier.

        1. yeah I can make ARIA add on friendly. It is coded much better then umcc and was my original intention anyway. the main thing I want to do first is fix the code the clean up particles and lasers. Sometimes I wish I just had ARIA heh. it is much easier to manage.

          I read recently that it is often the case where people that make game such as these hentai games will add more and more stuff to the game without fixing what is already there and needs to be finished/fixed/optimized. And I agree. I probably could have made umcc more add on compatible if I had fixed that early on instead of just forcing updates anyways making the game even more clunky. ARIA needs fixing before I should try to add to it. perhaps the Amp stuff can be a part of Wave explaining to Jeo or Goo what she has been through.

          yeah currently I am just now finalizing Riley. I just finished her outfit. about 3 or so hours editing boobs alone. I did go visit family but I was working mostly on the rest of the stuff today. But Riley has been missing from videos and I wanted to get her finished.

  2. Watch the complete video yeah a 2d mix with 3D is the best idea. Best of both worlds. Since drawing can be a bitch drawing the same image over to put a different cloth or leg up etc. With a 3d Model it makes it easier to use the same model again. And you can use 2D BG to go with it, I hope it works, it would give you a big ass jump. In making it easier to retro fit. IF it ever cross your mind.

    1. yeah most definitely. I am always trying to make something different anyways. using 3D images over 2D is not completely foreign thoguh. It is done in various flash games like lesson of passion and RPG maker style games such as onsen hime. And that is just off the top of my head. MMD models I havent yet seen thoguh. I’m going to go out on a limb and say I’m probably the only person with combined interest and the the ability to make both flash games and mmd content that wants to combine the two.

      1. Doing that it might bring the MMD to try your game supporting you in Patrion. You are right MMD fans have come to your site. So using MMD models on a game is a smart idea.

  3. Two thoughts:
    – Too few polygons for tits.
    – I can not think of a reason why reducing the page size tits!!
    Seriously I’d like you to focus a little more on flash games. I have known you with UMCC, I love it, and can not wait to get out new chapters or “remaster”.

    Unfortunately I did not like ARIA very much.

    1. we talked about polygons already.
      small breasts are for characters like Riley and Joey other smaller breast characters in umichan.

      I’m glad you like umcc, however it was made in the same way I am working currently. The types of games I make such as umichan are in large part coding logic algorithms from scratch, a lot of mathematical equations, and a lot of debugging problems… I’m guessing it will get better for you once the first playable version of umch is released publicly.

    1. I’d rather you not even bother to repeat the polygons to me over and over and over. the three or so times you mentioned it already is more than enough to the point where it is becoming annoying. I’ve told you my thoughts and what I plan to do.

      I don’t plan to try to recreate super deep throat but I did make some stuff for it a while ago.
      http://spiralvortexplay.com/forums/thread-266.html

      I might have something similar though we’ll see.

  4. In my opinion, the thing with kickstarter was that weeaboo culture, with it’s childish looking faces is not received well by the mainstream, whereas hentaicook had 2 successful campaigns already, so it proves that there is market for hentai/adult games.

    1. anime/weaboo culture or whatever you want to call it is not new to mainstream. My argument is it is better for me to appeal to those who already familiar with hentai/adult then to roll the dice the mainstream since I am usually always making something that is different. It is upredicatable how it will be accepted. specifically in kickstarter. I don’t consider offbeatr mainstream.

      The issue with umcc was that it actually didn’t look like the same anime faces people are used to seeing. the eyes specifically. take the same game and I redo the art and animations to look like the typical stuff. it will do fine in mainstream. No one had any problems with the title screen art or the mousepad art. both pictures I drew myself. in fact most people thought it was a different person entirely who drew those.

  5. But I do not want to forget it!!! Anyway I’ll say it along with other comments will not be just that.
    So already knew SDT, good. Good work, keep it up !!!

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