March 28, 2024

4 thoughts on “TandA: Cut vs Keep

  1. Hey I totally understand. I’m a game developer myself and there are times when we have to ax something out that we really don’t want to and change something that completely changes the original intent, but ultimately makes it easier to complete and sometimes better. Adding and adding something is called Feature Creep, and when you are starting out that can or will kill your game.

    So do what you have to do. And when the game is done add more if you wish aka DLC.

  2. That’s completely understandable. A game that is a WIP will inevitably run into those kind of situations that require you to remove content. Still, is there a chance to include a text log alongside the game that tracks the things that have been added or removed from every public update? Nothing too extreme, simply a few highlights.

    1. I meant something like a list of the past logs. There’s always the readme file that’s attached to it, but it refers to the immediately previous version. I meant it as a way to look back into the whole developing process in general so we can see the changes in a clearer manner.

  3. If you dumped the guitar practice mini-game I wouldn’t complain. That shit is not fun in the slightest.

    Redesigning the cafe sex service mini-game not be so heavily based on trial and error would help too.

    Please don’t bring back the arcade mini-game from UMCC if you were considering it. That wasn’t fun either.

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