{"id":18126,"date":"2014-04-17T23:43:51","date_gmt":"2014-04-18T04:43:51","guid":{"rendered":"http:\/\/spiralvortexplay.com\/svp\/?p=18126"},"modified":"2023-09-01T12:25:03","modified_gmt":"2023-09-01T17:25:03","slug":"the-plan-for-umcc","status":"publish","type":"post","link":"https:\/\/spiralvortexplay.com\/svp\/2014\/04\/17\/the-plan-for-umcc\/","title":{"rendered":"The plan for UMCC"},"content":{"rendered":"\n<p>It is easy to say that I can just replace the art in UMCC, however realistically speaking is a good idea to have some type of reasonable plan of action in mind. There are number of ways I can go about doing this. I thoguh about list multiple ideas but realistically there are not many that dont involve me doing tons more work.<\/p>\n\n\n\n<p>keep in mind that for the new art. all the images are front view so I might have to change the graphics for some of the mini games.<\/p>\n\n\n\n<p>This is 1 static image of each character in the outfit they appear in in the game. So each character would have 1 image of them in their school uniform, 1 image in their gym clothes, and 1 for a nude.<\/p>\n\n\n\n<p>+ reduces the art by a lot and probably easily would reduce the size of the game by half.<br>\n+ since art is reduced it allows me to add more unique outfits. like a swimsuit and a maid outfit for working at the cafe.<br>\n+ since art is reduced custom characters could be made into permanent characters in the story<br>\n+ more than the usual 2 characters can be on the screen for some interesting dialogue parts<br>\n+ more students visible around the school<br>\n+ will allow for more story and things to happen because less new art is needed.<\/p>\n\n\n\n<p>? mini games around need to be changed around to support front view.<br>\n? clubs would be changed up a bit possibly<br>\n? game would probably be more focused. as in not a ton of different ways to make money or train<\/p>\n\n\n\n<p>&#8211; no boob jiggle on clicking students<br>\n&#8211; custom character could be permanent student only if I take out that chat wheel. I would just have them saying a few things based on Maiko&#8217;s current quest completion. (as suggested to me)<br>\n&#8211; just facial expression would be varied. the rest of the image would be static.<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter\"><a href=\"http:\/\/spiralvortexplay.com\/svp\/wp-content\/uploads\/2014\/03\/umcc_new_previews_2_smlx.jpg\"><img decoding=\"async\" src=\"http:\/\/spiralvortexplay.com\/svp\/wp-content\/uploads\/2014\/03\/umcc_new_previews_2_smlx.jpg\" alt=\"umcc_new_previews_2_smlx\" class=\"wp-image-17837\"\/><\/a><\/figure><\/div>\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter\"><a href=\"http:\/\/spiralvortexplay.com\/svp\/wp-content\/uploads\/2014\/04\/UMCC_pattie_new.jpg\"><img decoding=\"async\" src=\"http:\/\/spiralvortexplay.com\/svp\/wp-content\/uploads\/2014\/04\/UMCC_pattie_new.jpg\" alt=\"UMCC_pattie_new\" class=\"wp-image-18129\"\/><\/a><\/figure><\/div>\n\n\n<p>also keep in mind that me using my own art here is also possible and would probably allow me to keep the boob jiggle. and some of the minigames the same.<br>\nI would have different faces that a drew a while back and just take part from the art resources to update stuff.<br>\nolder stuff:<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter\"><a href=\"http:\/\/spiralvortexplay.com\/svp\/wp-content\/uploads\/2014\/04\/pattie_faces.jpg\"><img decoding=\"async\" src=\"http:\/\/spiralvortexplay.com\/svp\/wp-content\/uploads\/2014\/04\/pattie_faces.jpg\" alt=\"pattie_faces\" class=\"wp-image-18131\"\/><\/a><\/figure><\/div>\n\n\n<p>Or I can do all this in a sequel later.<\/p>\n\n\n\n<p>thoughts ?<\/p>\n","protected":false},"excerpt":{"rendered":"<p>It is easy to say that I can just replace the art in UMCC, however realistically speaking is<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","_links_to":"","_links_to_target":""},"categories":[23,24,191],"tags":[108,107,102],"class_list":["post-18126","post","type-post","status-publish","format-standard","hentry","category-article","category-featured","category-umichan-featured","tag-article-2","tag-news","tag-updates"],"_links":{"self":[{"href":"https:\/\/spiralvortexplay.com\/svp\/wp-json\/wp\/v2\/posts\/18126","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/spiralvortexplay.com\/svp\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/spiralvortexplay.com\/svp\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/spiralvortexplay.com\/svp\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/spiralvortexplay.com\/svp\/wp-json\/wp\/v2\/comments?post=18126"}],"version-history":[{"count":1,"href":"https:\/\/spiralvortexplay.com\/svp\/wp-json\/wp\/v2\/posts\/18126\/revisions"}],"predecessor-version":[{"id":103478,"href":"https:\/\/spiralvortexplay.com\/svp\/wp-json\/wp\/v2\/posts\/18126\/revisions\/103478"}],"wp:attachment":[{"href":"https:\/\/spiralvortexplay.com\/svp\/wp-json\/wp\/v2\/media?parent=18126"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/spiralvortexplay.com\/svp\/wp-json\/wp\/v2\/categories?post=18126"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/spiralvortexplay.com\/svp\/wp-json\/wp\/v2\/tags?post=18126"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}