{"id":18251,"date":"2014-05-08T06:26:52","date_gmt":"2014-05-08T11:26:52","guid":{"rendered":"http:\/\/spiralvortexplay.com\/svp\/?p=18251"},"modified":"2023-09-01T12:25:01","modified_gmt":"2023-09-01T17:25:01","slug":"umcc-sequel-fight-system-mechanics","status":"publish","type":"post","link":"https:\/\/spiralvortexplay.com\/svp\/2014\/05\/08\/umcc-sequel-fight-system-mechanics\/","title":{"rendered":"UMCC sequel fight system mechanics"},"content":{"rendered":"\n<p>so yesterday the first person fighting aspect of the umcc game was fleshed out a bit between me and Jo<br>\nhere are my notes from the discussion.<\/p>\n\n\n\n<p>by the way the opponent types Maiko can fight would be other students (boxing club), perverts, rapists, sentinels and possibly agents. It was agreed that usually the rapists are actually pretty hard fights. Not a situation you want to get yourself into. (not early on at least). Boxing club fights are progressive and timed rounds.<\/p>\n\n\n\n<p><strong>playable character actions<\/strong> (Maiko)<br>\npunch &#8211; attacks opponent<br>\ncharge punch &#8211; a more powerful attack (maybe some effect added like stun\/drain, etc with hairpin power)<br>\npush &#8211; pushes the opponent away from you if they are in close range<br>\nguard &#8211; guards against opponent attacks<br>\n(laser blast? &#8211; like from umV2? would be lulz throwback to old game)<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter\"><a href=\"http:\/\/spiralvortexplay.com\/svp\/wp-content\/uploads\/2014\/05\/umv2_laser_blast.jpg\"><img decoding=\"async\" src=\"http:\/\/spiralvortexplay.com\/svp\/wp-content\/uploads\/2014\/05\/umv2_laser_blast.jpg\" alt=\"umv2_laser_blast\" class=\"wp-image-18254\"\/><\/a><\/figure><\/div>\n\n\n<p><a href=\"http:\/\/www.newgrounds.com\/portal\/view\/480060\">http:\/\/www.newgrounds.com\/portal\/view\/480060<\/a><\/p>\n\n\n\n<p>(and various hairpin passives that can be unlocked)<\/p>\n\n\n\n<p><strong>opponent actions<\/strong><br>\npunch<br>\ncharge punch<br>\npush<br>\nguard<br>\ngrope &#8211; jiggle Maiko boobs around (exclusive to rapists and perverts)<\/p>\n\n\n\n<p><strong>AI<\/strong> (enemy Ai will often have some mechanic to watch out for.)<br>\nAi was described to me as a series of randomized patterns, nothing too obvious to learn.<\/p>\n\n\n\n<p>balanced &#8211; (normal ai, no special mechanic to watch out for)<br>\naggressive &#8211; (flurry punches and gets tired leaving a opening)<br>\nperverted &#8211; (tries to grab player boobs \/ easily distracted)<br>\ndefensive &#8211; (blocks almost everything, opening available only after they attack)<br>\nchaotic &#8211; (random of above AI)<\/p>\n\n\n\n<p><strong>body types<\/strong><br>\nnormal &#8211; (nothing special)<br>\nathletic &#8211; (aka &#8220;quick&#8221; speeds up Ai patterns)<br>\nstrong &#8211; (can damage through a guard (reduced), resistant to being pushed)<br>\nbusty &#8211; (quits after being pushed in boobs too much, doesn&#8217;t punch a lot because boob jiggle hurts them)<br>\nweak &#8211; (easily pushed, some of their attacks do no damage or flails\/misses)<\/p>\n\n\n\n<p>opponents will be a mix and match some combination of Ai and body type.<\/p>\n\n\n\n<p><strong>Friends<\/strong><br>\nMaiko can have friends with her as you know so here is how that can work. At least for far.<\/p>\n\n\n\n<p>two basic friend types when in non-boxing club combat situations.<br>\n&#8211; one that will run to get help (starting a timer until help arrives like a GemCo agent or Teacher)<br>\n&#8211; one that will stay and help fight.<\/p>\n\n\n\n<p>since you can only 2 vs 1 outside the school boxing club setting I suggested having he guy turned around at the start of the fight and all aggro is on the friend that says to help fight allowing Maiko to get in some punched from the back. Basically anyone but Joiry, Jinru, or David would eventually lose depending on who you are fighting. For those want want to be safe from fighting have one of those characters with Maiko.<\/p>\n\n\n\n<p>when friend that leaves to go get help the opponent will run off before the timer hits zero. So maybe you need to stun them or something to get them caught.<\/p>\n\n\n\n<p>probably some quests will be to get certain npcs caught. (might be good chance to introduce members from Tempo&#8217;s gang from DoE for when in the inner city)<\/p>\n\n\n\n<p>opinions and suggestions to the mechanics listed are welcome<\/p>\n","protected":false},"excerpt":{"rendered":"<p>so yesterday the first person fighting aspect of the umcc game was fleshed out a bit between me<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","_links_to":"","_links_to_target":""},"categories":[23,24,191],"tags":[108,107,39,47,102],"class_list":["post-18251","post","type-post","status-publish","format-standard","hentry","category-article","category-featured","category-umichan-featured","tag-article-2","tag-news","tag-umcc","tag-umichan","tag-updates"],"_links":{"self":[{"href":"https:\/\/spiralvortexplay.com\/svp\/wp-json\/wp\/v2\/posts\/18251","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/spiralvortexplay.com\/svp\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/spiralvortexplay.com\/svp\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/spiralvortexplay.com\/svp\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/spiralvortexplay.com\/svp\/wp-json\/wp\/v2\/comments?post=18251"}],"version-history":[{"count":1,"href":"https:\/\/spiralvortexplay.com\/svp\/wp-json\/wp\/v2\/posts\/18251\/revisions"}],"predecessor-version":[{"id":103468,"href":"https:\/\/spiralvortexplay.com\/svp\/wp-json\/wp\/v2\/posts\/18251\/revisions\/103468"}],"wp:attachment":[{"href":"https:\/\/spiralvortexplay.com\/svp\/wp-json\/wp\/v2\/media?parent=18251"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/spiralvortexplay.com\/svp\/wp-json\/wp\/v2\/categories?post=18251"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/spiralvortexplay.com\/svp\/wp-json\/wp\/v2\/tags?post=18251"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}