{"id":20895,"date":"2015-03-26T08:49:38","date_gmt":"2015-03-26T13:49:38","guid":{"rendered":"http:\/\/spiralvortexplay.com\/svp\/?p=20895"},"modified":"2023-09-01T12:24:25","modified_gmt":"2023-09-01T17:24:25","slug":"aria-updates-3","status":"publish","type":"post","link":"https:\/\/spiralvortexplay.com\/svp\/2015\/03\/26\/aria-updates-3\/","title":{"rendered":"ARIA updates"},"content":{"rendered":"\n<p>I think I&#8217;m done with the mechanics of the enemy direct fire and their shields. I need to test it a bit more thoguh to make sure.<\/p>\n\n\n\n<p>there are a few more things I wanted to implement. such as support ships and enemy support ships.<br>\nEnemy support ships will be known before the battle from the window the show the enemy ship.<\/p>\n\n\n\n<p>there will be three types:<br>\nincreases direct fire damage<br>\nincreases enemy shield power<br>\nincreases all enemy laser damage<\/p>\n\n\n\n<p>another this I wanted to add was descriptions of the planets become available as you get to them. Probably TT will say something about each one and\/or some description will be available from a menu. <\/p>\n\n\n\n<p>Later on when I expand the game more with the Amp stuff, you will be able to travel down to the planet and do stuff as originally intended. I hav a busy day again so I wont be able to reply to any potential comment until later. <\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter\"><a href=\"http:\/\/spiralvortexplay.com\/svp\/wp-content\/uploads\/2015\/03\/ARIA_enemy_shield2.jpg\"><img decoding=\"async\" src=\"http:\/\/spiralvortexplay.com\/svp\/wp-content\/uploads\/2015\/03\/ARIA_enemy_shield2.jpg\" alt=\"ARIA_enemy_shield2\" class=\"wp-image-20897\"\/><\/a><\/figure><\/div>\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter\"><a href=\"http:\/\/spiralvortexplay.com\/svp\/wp-content\/uploads\/2015\/03\/ARIA_enemy_shield.jpg\"><img decoding=\"async\" src=\"http:\/\/spiralvortexplay.com\/svp\/wp-content\/uploads\/2015\/03\/ARIA_enemy_shield.jpg\" alt=\"ARIA_enemy_shield\" class=\"wp-image-20890\"\/><\/a><\/figure><\/div>","protected":false},"excerpt":{"rendered":"<p>I think I&#8217;m done with the mechanics of the enemy direct fire and their shields. I need to<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","_links_to":"","_links_to_target":""},"categories":[44,23,24],"tags":[314,107,102],"class_list":["post-20895","post","type-post","status-publish","format-standard","hentry","category-aria","category-article","category-featured","tag-aria","tag-news","tag-updates"],"_links":{"self":[{"href":"https:\/\/spiralvortexplay.com\/svp\/wp-json\/wp\/v2\/posts\/20895","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/spiralvortexplay.com\/svp\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/spiralvortexplay.com\/svp\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/spiralvortexplay.com\/svp\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/spiralvortexplay.com\/svp\/wp-json\/wp\/v2\/comments?post=20895"}],"version-history":[{"count":1,"href":"https:\/\/spiralvortexplay.com\/svp\/wp-json\/wp\/v2\/posts\/20895\/revisions"}],"predecessor-version":[{"id":103275,"href":"https:\/\/spiralvortexplay.com\/svp\/wp-json\/wp\/v2\/posts\/20895\/revisions\/103275"}],"wp:attachment":[{"href":"https:\/\/spiralvortexplay.com\/svp\/wp-json\/wp\/v2\/media?parent=20895"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/spiralvortexplay.com\/svp\/wp-json\/wp\/v2\/categories?post=20895"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/spiralvortexplay.com\/svp\/wp-json\/wp\/v2\/tags?post=20895"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}