{"id":21582,"date":"2015-06-13T14:27:53","date_gmt":"2015-06-13T19:27:53","guid":{"rendered":"http:\/\/spiralvortexplay.com\/svp\/?p=21582"},"modified":"2023-09-01T12:24:11","modified_gmt":"2023-09-01T17:24:11","slug":"aria-shooter-wip-game-download","status":"publish","type":"post","link":"https:\/\/spiralvortexplay.com\/svp\/2015\/06\/13\/aria-shooter-wip-game-download\/","title":{"rendered":"ARIA shooter wip game download"},"content":{"rendered":"\n<p>I&#8217;m not totally sure exactly where I&#8217;m going this, but this is kind what I had in mind<br>\n<\/p>\n\n\n\n<figure class=\"wp-block-video\"><video controls src=\"http:\/\/spiralvortexplay.com\/svp\/wp-content\/uploads\/2015\/06\/arie_mini_wip.mp4\"><\/video><\/figure>\n\n\n\n<p>link: <span style=\"color: #ff0000;\">remember you need to unzip this first<\/span><br>\n<\/p>\n\n\n<p>[button color=&#8221;black&#8221; link=&#8221;http:\/\/spiralvortexplay.com\/svp\/wp-content\/uploads\/2015\/06\/RPG_COMBAT_MINI_WIP.zip&#8221; target=&#8221;_blank&#8221;]Download[\/button]<\/p>\n\n\n\n<p>v2 version with Phia and Ari&#8217;s M. LaWS<br>\n<\/p>\n\n\n<p>[button color=&#8221;black&#8221; link=&#8221;http:\/\/spiralvortexplay.com\/svp\/wp-content\/uploads\/2015\/06\/RPG_COMBAT_MINI_wip2.zip&#8221; target=&#8221;_blank&#8221;]Download v2[\/button]<\/p>\n\n\n\n<p>v3 version with bombs and laser stage hazards. you can click the bombs to remove them.<br>\n<\/p>\n\n\n<p>[button color=&#8221;black&#8221; link=&#8221;http:\/\/spiralvortexplay.com\/svp\/wp-content\/uploads\/2015\/06\/RPG_COMBAT_MINI_wip3.zip&#8221; target=&#8221;_blank&#8221;]Download v3[\/button]<\/p>\n\n\n\n<p>v4 I realized in v3 the bombs actually don&#8217;t do anything, except just cause panic i guess lol. Added Amp and Phia ability. when you duck down with phia and come back up her top will be down for a while making enemies shoot less frequently and they wont use bombs while she is up (if the comes down it wont take effect) the longer to stay down the longer the effect will last. Also if Phia has a full shoot bar she has a 50% chance to 1-hit KO the enemy.<br>\nadded a crappy character select at the start<br>\n<\/p>\n\n\n<p>[button color=&#8221;black&#8221; link=&#8221;http:\/\/spiralvortexplay.com\/svp\/wp-content\/uploads\/2015\/06\/RPG_COMBAT_MINI_wip4.zip&#8221; target=&#8221;_blank&#8221;]Download v4[\/button]<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter\"><a href=\"http:\/\/spiralvortexplay.com\/svp\/wp-content\/uploads\/2015\/06\/ARIA_shooter_hit_box.jpg\"><img decoding=\"async\" src=\"http:\/\/spiralvortexplay.com\/svp\/wp-content\/uploads\/2015\/06\/ARIA_shooter_hit_box.jpg\" alt=\"ARIA_shooter_hit_box\" class=\"wp-image-21592\"\/><\/a><\/figure><\/div>\n\n\n<p>here is a pic of the hit box btw<br>\n<\/p>\n\n\n\n<p>For Ari (and the other girls) I will probably aim the gun up a little bit. and make some recoil animation.<br>\nFor the agents I&#8217;m not sure what to really do with them. I&#8217;m not sure they will move around from side to side, but they will probably be hiding behind stuff. ducking down they same way the playable character can.<\/p>\n\n\n\n<p>sentential bosses and maybe certain agents will have a few other tricks the require you to duck because it affect all areas of the screen.<\/p>\n\n\n\n<p>after playing this or watching the video you should be able to specifically mention some feedback suggestions. I doubt I&#8217;ll veer very far away from this because I want to make this style of play work.<\/p>\n\n\n\n<p>these were upgrades\/abilities\/passives I mentioned earlier, they seem to still apply.<\/p>\n\n\n\n<p>Arielle:<br>\nall basic attacks have a cooldown time\/ reload time but do heavy damage.<br>\nArielle\u2019s attack can also damage cover<br>\nhitting anywhere on the enemy does the same amount of damage<br>\nM.laser \u2013 to clear all enemies from the screen and a number of them in the reserve.<\/p>\n\n\n\n<p>Phia:<br>\nshooting enemies in the head does more damage<br>\nattacks are low damage but very quick\/spammy<br>\nreveal \u2013 can flash boobs(or something) to make enemies stay out of cover longer<br>\ncan hold down the button for a constant damage stream<\/p>\n\n\n\n<p>Amp:<br>\npassive regen<br>\nAttack boost<br>\neffortless \u2013 clicking anywhere will damage all exposed enemies. (maybe too OP idk)<\/p>\n\n\n\n<p>some other abilities can be:<br>\nall enemy agents begin with only 75% hp (Amp?)<br>\nagents will attempt to flee if they have 5 or less people remaining. (Ari?)<br>\nless chance agents will shoot at this character (phia?)<\/p>\n\n\n\n<p>also different difficulties of this include:<br>\nsentinel bosses (the black sphere things that float around and shoot lasers in raids) and specific agents and GemCo employees. I&#8217;m thinking Phia&#8217;s brother actually comes back alter in the story if you used Phia to send him away.<\/p>\n\n\n\n<p>also harder modes include enemies having a higher rate of fire, more damage and more likely to duck down under for cover.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I&#8217;m not totally sure exactly where I&#8217;m going this, but this is kind what I had in mind<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","_links_to":"","_links_to_target":""},"categories":[44,23,24,12,189],"tags":[314],"class_list":["post-21582","post","type-post","status-publish","format-standard","hentry","category-aria","category-article","category-featured","category-flashgames","category-games","tag-aria"],"_links":{"self":[{"href":"https:\/\/spiralvortexplay.com\/svp\/wp-json\/wp\/v2\/posts\/21582","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/spiralvortexplay.com\/svp\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/spiralvortexplay.com\/svp\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/spiralvortexplay.com\/svp\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/spiralvortexplay.com\/svp\/wp-json\/wp\/v2\/comments?post=21582"}],"version-history":[{"count":11,"href":"https:\/\/spiralvortexplay.com\/svp\/wp-json\/wp\/v2\/posts\/21582\/revisions"}],"predecessor-version":[{"id":103192,"href":"https:\/\/spiralvortexplay.com\/svp\/wp-json\/wp\/v2\/posts\/21582\/revisions\/103192"}],"wp:attachment":[{"href":"https:\/\/spiralvortexplay.com\/svp\/wp-json\/wp\/v2\/media?parent=21582"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/spiralvortexplay.com\/svp\/wp-json\/wp\/v2\/categories?post=21582"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/spiralvortexplay.com\/svp\/wp-json\/wp\/v2\/tags?post=21582"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}