{"id":22175,"date":"2015-08-10T23:50:20","date_gmt":"2015-08-11T04:50:20","guid":{"rendered":"http:\/\/spiralvortexplay.com\/svp\/?p=22175"},"modified":"2023-09-01T12:24:00","modified_gmt":"2023-09-01T17:24:00","slug":"updates","status":"publish","type":"post","link":"https:\/\/spiralvortexplay.com\/svp\/2015\/08\/10\/updates\/","title":{"rendered":"updates"},"content":{"rendered":"\n<p>been working on UMCH stuff all day today when free, and replying to a few comments here and there.<br>\nhad to clean up the line on all of the character art so far with ttrop to make the images game ready. Also have to scale the images to the appropriate size and heights of the characters. <\/p>\n\n\n\n<p>Almost ready to do a small test area or two with the new art in the game. I think I will have things set up a bit differently but it should feel the same as the alpha as far as area exploration. Hopefully it wont look the same because the art will be different but i think it will feel very umichan. I also want to try to combine some of those common areas in the the main flash. and have minigame stuff separated out. I should have done that in ARIA also, I will have to retroactively do it in the future. <\/p>\n\n\n\n<p>For ARIA I was thinking about splitting out the hentai parts and loading it from a separate swf to reduce the size of the actual game so i can easily add stuff to it. Either the hentai or all the minigames. Whatever is hogging up all the memory needed to compile without literally close everything else on my PC just to update and compile the game. I was thinking about making story with Kim also after the Amp stuff.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>been working on UMCH stuff all day today when free, and replying to a few comments here and<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","_links_to":"","_links_to_target":""},"categories":[23],"tags":[113,107,218,102],"class_list":["post-22175","post","type-post","status-publish","format-standard","hentry","category-article","tag-blog","tag-news","tag-umch","tag-updates"],"_links":{"self":[{"href":"https:\/\/spiralvortexplay.com\/svp\/wp-json\/wp\/v2\/posts\/22175","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/spiralvortexplay.com\/svp\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/spiralvortexplay.com\/svp\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/spiralvortexplay.com\/svp\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/spiralvortexplay.com\/svp\/wp-json\/wp\/v2\/comments?post=22175"}],"version-history":[{"count":2,"href":"https:\/\/spiralvortexplay.com\/svp\/wp-json\/wp\/v2\/posts\/22175\/revisions"}],"predecessor-version":[{"id":103132,"href":"https:\/\/spiralvortexplay.com\/svp\/wp-json\/wp\/v2\/posts\/22175\/revisions\/103132"}],"wp:attachment":[{"href":"https:\/\/spiralvortexplay.com\/svp\/wp-json\/wp\/v2\/media?parent=22175"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/spiralvortexplay.com\/svp\/wp-json\/wp\/v2\/categories?post=22175"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/spiralvortexplay.com\/svp\/wp-json\/wp\/v2\/tags?post=22175"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}