{"id":22456,"date":"2015-09-22T14:43:01","date_gmt":"2015-09-22T19:43:01","guid":{"rendered":"http:\/\/spiralvortexplay.com\/svp\/?p=22456"},"modified":"2023-09-01T12:23:54","modified_gmt":"2023-09-01T17:23:54","slug":"aria-future-plans","status":"publish","type":"post","link":"https:\/\/spiralvortexplay.com\/svp\/2015\/09\/22\/aria-future-plans\/","title":{"rendered":"ARIA Future plans"},"content":{"rendered":"\n<p>Before I begin describing potential future plans for ARIA, of course there will be more hentai. That goes without saying.<\/p>\n\n\n\n<p><strong>Character deployment changes and move character available<\/strong><\/p>\n\n\n\n<p>The first plan is implementing a stock or time system similar to UMCC where you can do so many actions per space day.<br>\nThis would be coupled with each girl performing their order the moment you assign them to it.<\/p>\n\n\n\n<p>Currently you have to assign the girls orders in order. and they do them all at the end all at once sometimes after space battles and other stuff.<br>\nBut with this system they would do the action immediately.<\/p>\n\n\n\n<p>This allows the player to potentially give the same girls multiple actions per day. Or give a girl no actions at all per day.<br>\nSince it will be possible for a character to have no actions at all they will have some character trait that will happen from giving them no orders.<br>\nCharacter like TT might gather resources, while a character like Arielle that like orders will loose some obey. some character might even spend some money. different stuff.<\/p>\n\n\n\n<p>The primary reason for this idea is it also allows potentially more (or less) characters for Jeo to order around. Including characters beyond the 4 main girls and main cast.<br>\nmaybe you can have 10 total.<\/p>\n\n\n\n<p>I was thinking after battles there is a chance you will be able to recruit a character of varying skill and ability.<br>\nThere a regular agents with no name. then a few named agents that are better and a little less likely to be found. then a few that are on par with the main aria girls. they benefit from stuff bought in the shops up to a certain cap.<\/p>\n\n\n\n<p>This might a example of a random agent:<br>\nName<br>\nStats<br>\nSpace Battle passive ability<br>\nCharacter trait when having no orders<\/p>\n\n\n\n<p>Space Battle passive abilities may include:<\/p>\n\n\n\n<p>causes your captured nodes to increase in unit count faster<br>\nauto destroys enemy attack ships less than a certain amount after 1 second.<br>\nsends out auto attack ships periodically<br>\nboosts you main node unit count by a high amount<br>\netc. maybe people can think of more.<\/p>\n\n\n\n<p>The other idea was<\/p>\n\n\n\n<p><strong>Upgradable ships for space battle <\/strong><\/p>\n\n\n\n<p>Basically you ships begin pretty bare bones but you can upgrade them. They will still begin with the characters special ability.<br>\nBut most of the passives like laser speed, firing rate, attack ship speed, and things like that are upgradable components you attach to the ship or unlock it via research.<\/p>\n\n\n\n<p>Ship have a few different slots you can apply upgrades to. Since i dont have fancy names for them I will describe them by their function.<\/p>\n\n\n\n<p>laser firing type slot:<br>\n1 per sec<br>\n1 per sec shotgun<br>\n2 per sec<br>\n2 per sec shotgun<br>\n4 per sec<br>\n4 per sec shotgun<br>\n8 per sec<br>\n4 laser burst<br>\n8 laser burst<br>\n0.5 stream<br>\nfull stream<\/p>\n\n\n\n<p>Hull slot (you have maybe 2 or 3 hull slots)<br>\n1, 2 and 4 auto attack ships<br>\n1, 2 and 4 point per sec shield generator<br>\nlaser speed boost I, II and III<br>\nAttack ship unit count increase 1,2 and 3<br>\nattack ship counter laser<br>\nKamikaze attack ships (this and attack ships are no longer bought from stores)<br>\nShield breaker lasers<br>\nspecial ability cooldown reduction I, II and III<\/p>\n\n\n\n<p>these would correspond to new enemy abilities:<br>\nShield breaker lasers &#8211; high damage the shields<br>\nboarding ship &#8211; enemy sends a large unit attack ship directly ship to your main ship<br>\nEMP &#8211; resets the cooldowns on all your abilities and disrupts lasers firing.<br>\nreinforce I &#8211; enemy calls in the assault ship is not currently in play.<br>\nrenforce II &#8211; enemy calls in a boss ship if not currently in play.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Before I begin describing potential future plans for ARIA, of course there will be more hentai. That goes<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","_links_to":"","_links_to_target":""},"categories":[44,23,24,199],"tags":[314],"class_list":["post-22456","post","type-post","status-publish","format-standard","hentry","category-aria","category-article","category-featured","category-siteupdates","tag-aria"],"_links":{"self":[{"href":"https:\/\/spiralvortexplay.com\/svp\/wp-json\/wp\/v2\/posts\/22456","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/spiralvortexplay.com\/svp\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/spiralvortexplay.com\/svp\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/spiralvortexplay.com\/svp\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/spiralvortexplay.com\/svp\/wp-json\/wp\/v2\/comments?post=22456"}],"version-history":[{"count":3,"href":"https:\/\/spiralvortexplay.com\/svp\/wp-json\/wp\/v2\/posts\/22456\/revisions"}],"predecessor-version":[{"id":103098,"href":"https:\/\/spiralvortexplay.com\/svp\/wp-json\/wp\/v2\/posts\/22456\/revisions\/103098"}],"wp:attachment":[{"href":"https:\/\/spiralvortexplay.com\/svp\/wp-json\/wp\/v2\/media?parent=22456"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/spiralvortexplay.com\/svp\/wp-json\/wp\/v2\/categories?post=22456"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/spiralvortexplay.com\/svp\/wp-json\/wp\/v2\/tags?post=22456"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}