{"id":25173,"date":"2016-06-15T14:19:28","date_gmt":"2016-06-15T19:19:28","guid":{"rendered":"http:\/\/spiralvortexplay.com\/svp\/?p=25173"},"modified":"2023-09-01T12:23:08","modified_gmt":"2023-09-01T17:23:08","slug":"umo3d-updates","status":"publish","type":"post","link":"https:\/\/spiralvortexplay.com\/svp\/2016\/06\/15\/umo3d-updates\/","title":{"rendered":"UMO3D updates"},"content":{"rendered":"\n<p>decided to work on UM3DO a little bit yesterday.<br>\nFor that don&#8217;t know it is Umichan Maiko 3D online.<br>\n<a href=\"http:\/\/spiralvortexplay.com\/svp\/2016\/03\/21\/um3do-highlights\/\">http:\/\/spiralvortexplay.com\/svp\/2016\/03\/21\/um3do-highlights\/<\/a><br>\n<a href=\"http:\/\/spiralvortexplay.com\/svp\/2016\/03\/19\/um3do-feedback-suggestions\/\">http:\/\/spiralvortexplay.com\/svp\/2016\/03\/19\/um3do-feedback-suggestions\/<\/a><\/p>\n\n\n\n<p>I finally have it where you can&#8217;t walk through walls.<br>\nI also have simple npc Ai working. It&#8217;s easy to make simple Ai for single player. but gets a little tricky when trying to make Ai work in a online multiplayer game. It works but I need to fix it up a bit. Below is a video showing these things. The Ai follows the closest player.<\/p>\n\n\n\n<figure class=\"wp-block-video\"><video controls src=\"http:\/\/spiralvortexplay.com\/svp\/wp-content\/uploads\/2016\/06\/UM3DO-20160615-135503_2320.mp4\"><\/video><\/figure>\n\n\n\n<p>once I have that working I&#8217;ll go through the feedback and add in what I can. <\/p>\n\n\n\n<p>as for PvE I&#8217;ll probably some kind of arena base game mode where it start with one enemy, then after it is defeated, you fight two enemies, then three, etc. until about 10 and it will rest to one again.<\/p>\n\n\n\n<p>what will be considered &#8220;fighting&#8221; and &#8220;enemies&#8221; remains up in the air atm.<br>\ncurrently you can shoot little balls at other player characters and when they are defeated you can initiate sex with them.<br>\ncould make something with ARIA also which would be easier. If any has suggests for it please post them.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>decided to work on UM3DO a little bit yesterday. For that don&#8217;t know it is Umichan Maiko 3D<\/p>\n","protected":false},"author":1,"featured_media":24407,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","_links_to":"","_links_to_target":""},"categories":[23,24,191],"tags":[400,39,218,47],"class_list":["post-25173","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-article","category-featured","category-umichan-featured","tag-um3do","tag-umcc","tag-umch","tag-umichan"],"_links":{"self":[{"href":"https:\/\/spiralvortexplay.com\/svp\/wp-json\/wp\/v2\/posts\/25173","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/spiralvortexplay.com\/svp\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/spiralvortexplay.com\/svp\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/spiralvortexplay.com\/svp\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/spiralvortexplay.com\/svp\/wp-json\/wp\/v2\/comments?post=25173"}],"version-history":[{"count":5,"href":"https:\/\/spiralvortexplay.com\/svp\/wp-json\/wp\/v2\/posts\/25173\/revisions"}],"predecessor-version":[{"id":102856,"href":"https:\/\/spiralvortexplay.com\/svp\/wp-json\/wp\/v2\/posts\/25173\/revisions\/102856"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/spiralvortexplay.com\/svp\/wp-json\/wp\/v2\/media\/24407"}],"wp:attachment":[{"href":"https:\/\/spiralvortexplay.com\/svp\/wp-json\/wp\/v2\/media?parent=25173"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/spiralvortexplay.com\/svp\/wp-json\/wp\/v2\/categories?post=25173"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/spiralvortexplay.com\/svp\/wp-json\/wp\/v2\/tags?post=25173"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}