{"id":25416,"date":"2016-08-10T16:54:41","date_gmt":"2016-08-10T21:54:41","guid":{"rendered":"http:\/\/spiralvortexplay.com\/svp\/?p=25416"},"modified":"2023-09-01T12:22:59","modified_gmt":"2023-09-01T17:22:59","slug":"agent-trainer-amp-story-combat","status":"publish","type":"post","link":"https:\/\/spiralvortexplay.com\/svp\/2016\/08\/10\/agent-trainer-amp-story-combat\/","title":{"rendered":"Agent trainer + Amp story combat?"},"content":{"rendered":"\n<p>thinking about adding a browser based player vs player combat system to the agent trainer game I will begin to make hopefully in the near future.<\/p>\n\n\n\n<p>it will basically play similar to the amp side story combat but it is just 1 VS 1 agent combat. not a group of enemies (unless they might has that as a defense ability)<\/p>\n\n\n\n<p>the differences between the Amp minigame would be that attacks would come in faster based on the opponents stats relative to your own and they will have HP and bomb load-out and use any abilities, or trap mechanics from time to time such as stage hazards, matrix, etc.<\/p>\n\n\n\n<p>the battles will not be in real time versus another person, the game will just apply the stats from the opponents agent to a AI to battle against you. since you are not fighting the actual player, the challenge will come from having more stuff to worry about like the stage hazards, defensive abilities etc.<\/p>\n\n\n\n<p>beating the opponents agent will cause you to get rank points.<br>\nlosing at battle you started you will cause you to rank down.<\/p>\n\n\n\n<p>if someone battles your agent and wins you will not change in in amount of rank points you have.<\/p>\n\n\n\n<p>Unlike Jeo, the agent trainer is not some badass who can have his way with girls, nor has the medical condition excuse to have sex. The trainer will need to train up the girls and earn their respect\/trust\/love whatever you want to call it to see their sex scenes stuff. I&#8217;m thinking you can also do this by sending them on missions interacting with them in the right ways also.<\/p>\n\n\n\n<p>I will make prototype of this but i wanted to know if people are interested in this.<\/p>\n\n\n\n<p>attacking items might be something like:<br>\nbomb I, II, etc<br>\nmatrix I, II, III (different levels of everything like ARIA mods)<br>\nEMP<br>\ncrystal<\/p>\n\n\n\n<p>you character also has passive abilities.<\/p>\n\n\n\n<p>defensive abilities if your agent gets attacked.<\/p>\n\n\n\n<p>stage hazard:<br>\nlasers<br>\nbomb cluster<br>\nally agents<\/p>\n\n\n\n<p>50% &#8211; your character will use this item, or ability if it drops below 50% life<br>\n25% &#8211; your character will use this item, or ability if it drops below 25% life<\/p>\n\n\n\n<p>feel free to post ideas.<br>\nI some ideas are already posted in the comments on this post:<br>\n<a href=\"http:\/\/spiralvortexplay.com\/svp\/2016\/06\/16\/aria-agent-trainer-game-ideas\/\">http:\/\/spiralvortexplay.com\/svp\/2016\/06\/16\/aria-agent-trainer-game-ideas\/<\/a><\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter\"><a href=\"http:\/\/spiralvortexplay.com\/svp\/wp-content\/uploads\/2016\/08\/trainer_shooter.jpg\"><img loading=\"lazy\" decoding=\"async\" width=\"1280\" height=\"720\" src=\"http:\/\/spiralvortexplay.com\/svp\/wp-content\/uploads\/2016\/08\/trainer_shooter.jpg\" alt=\"trainer_shooter\" class=\"wp-image-25431\" srcset=\"https:\/\/spiralvortexplay.com\/svp\/wp-content\/uploads\/2016\/08\/trainer_shooter.jpg 1280w, https:\/\/spiralvortexplay.com\/svp\/wp-content\/uploads\/2016\/08\/trainer_shooter-300x169.jpg 300w, https:\/\/spiralvortexplay.com\/svp\/wp-content\/uploads\/2016\/08\/trainer_shooter-768x432.jpg 768w, https:\/\/spiralvortexplay.com\/svp\/wp-content\/uploads\/2016\/08\/trainer_shooter-1024x576.jpg 1024w\" sizes=\"auto, (max-width: 1280px) 100vw, 1280px\" \/><\/a><\/figure><\/div>","protected":false},"excerpt":{"rendered":"<p>thinking about adding a browser based player vs player combat system to the agent trainer game I will<\/p>\n","protected":false},"author":1,"featured_media":25432,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","_links_to":"","_links_to_target":""},"categories":[44,23,24],"tags":[147,314,167,15,457],"class_list":["post-25416","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-aria","category-article","category-featured","tag-agent","tag-aria","tag-game","tag-hentai","tag-trainer"],"_links":{"self":[{"href":"https:\/\/spiralvortexplay.com\/svp\/wp-json\/wp\/v2\/posts\/25416","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/spiralvortexplay.com\/svp\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/spiralvortexplay.com\/svp\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/spiralvortexplay.com\/svp\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/spiralvortexplay.com\/svp\/wp-json\/wp\/v2\/comments?post=25416"}],"version-history":[{"count":4,"href":"https:\/\/spiralvortexplay.com\/svp\/wp-json\/wp\/v2\/posts\/25416\/revisions"}],"predecessor-version":[{"id":102819,"href":"https:\/\/spiralvortexplay.com\/svp\/wp-json\/wp\/v2\/posts\/25416\/revisions\/102819"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/spiralvortexplay.com\/svp\/wp-json\/wp\/v2\/media\/25432"}],"wp:attachment":[{"href":"https:\/\/spiralvortexplay.com\/svp\/wp-json\/wp\/v2\/media?parent=25416"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/spiralvortexplay.com\/svp\/wp-json\/wp\/v2\/categories?post=25416"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/spiralvortexplay.com\/svp\/wp-json\/wp\/v2\/tags?post=25416"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}