{"id":59702,"date":"2018-04-21T15:48:07","date_gmt":"2018-04-21T20:48:07","guid":{"rendered":"http:\/\/spiralvortexplay.com\/svp\/?p=59702"},"modified":"2023-09-01T12:21:38","modified_gmt":"2023-09-01T17:21:38","slug":"top-down-shooter-updates","status":"publish","type":"post","link":"https:\/\/spiralvortexplay.com\/svp\/2018\/04\/21\/top-down-shooter-updates\/","title":{"rendered":"Top-down shooter updates~"},"content":{"rendered":"\n<p>As you many have seen the prototype posted here:<br>\nhttp:\/\/spiralvortexplay.com\/svp\/2018\/04\/18\/umaa-pre-alpha-prototype\/<\/p>\n\n\n\n<p>I went with a half circle instead of a full circle. this is because i didn&#8217;t want to make the objects on screen too small or have to use scrolling up and down during combat.<br>\nbelow are the updated plans.<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter\"><img loading=\"lazy\" decoding=\"async\" width=\"854\" height=\"797\" src=\"http:\/\/spiralvortexplay.com\/svp\/wp-content\/uploads\/2018\/04\/combat_changes.jpg\" alt=\"\" class=\"wp-image-59703\" srcset=\"https:\/\/spiralvortexplay.com\/svp\/wp-content\/uploads\/2018\/04\/combat_changes.jpg 854w, https:\/\/spiralvortexplay.com\/svp\/wp-content\/uploads\/2018\/04\/combat_changes-300x280.jpg 300w, https:\/\/spiralvortexplay.com\/svp\/wp-content\/uploads\/2018\/04\/combat_changes-768x717.jpg 768w\" sizes=\"auto, (max-width: 854px) 100vw, 854px\" \/><\/figure><\/div>\n\n\n<p>As you saw in the first prototype, the top image labeled &#8220;D&#8221; in the upper left, is the one you played. The focus on this game is to utilize combinations of weapons and allies overcome multiple enemies.<\/p>\n\n\n\n<p>the bottom on labeled &#8220;O&#8221; is the offensive minigame that I haven&#8217;t made yet. There you will fight a enemy 1-on-1 without any allies and without certain power-ups, and have to rely mostly on moving around.<\/p>\n\n\n\n<p>in summary <strong>in defense minigames you are stationary are and the enemies move around. in offense the enemy is stationary and you will move around.<\/strong><\/p>\n\n\n\n<p>I posted the image again to describe some mechanics for the offensive minigame. but again it will be a half circle instead. <\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter\"><img loading=\"lazy\" decoding=\"async\" width=\"1000\" height=\"1000\" src=\"http:\/\/spiralvortexplay.com\/svp\/wp-content\/uploads\/2018\/04\/boss-mechanics.jpg\" alt=\"\" class=\"wp-image-59210\" srcset=\"https:\/\/spiralvortexplay.com\/svp\/wp-content\/uploads\/2018\/04\/boss-mechanics.jpg 1000w, https:\/\/spiralvortexplay.com\/svp\/wp-content\/uploads\/2018\/04\/boss-mechanics-150x150.jpg 150w, https:\/\/spiralvortexplay.com\/svp\/wp-content\/uploads\/2018\/04\/boss-mechanics-300x300.jpg 300w, https:\/\/spiralvortexplay.com\/svp\/wp-content\/uploads\/2018\/04\/boss-mechanics-768x768.jpg 768w\" sizes=\"auto, (max-width: 1000px) 100vw, 1000px\" \/><\/figure><\/div>","protected":false},"excerpt":{"rendered":"<p>As you many have seen the prototype posted here: http:\/\/spiralvortexplay.com\/svp\/2018\/04\/18\/umaa-pre-alpha-prototype\/ I went with a half circle instead of<\/p>\n","protected":false},"author":1,"featured_media":59706,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","_links_to":"","_links_to_target":""},"categories":[23],"tags":[576,563,47],"class_list":["post-59702","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-article","tag-mini-game","tag-umaa","tag-umichan"],"_links":{"self":[{"href":"https:\/\/spiralvortexplay.com\/svp\/wp-json\/wp\/v2\/posts\/59702","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/spiralvortexplay.com\/svp\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/spiralvortexplay.com\/svp\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/spiralvortexplay.com\/svp\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/spiralvortexplay.com\/svp\/wp-json\/wp\/v2\/comments?post=59702"}],"version-history":[{"count":3,"href":"https:\/\/spiralvortexplay.com\/svp\/wp-json\/wp\/v2\/posts\/59702\/revisions"}],"predecessor-version":[{"id":102405,"href":"https:\/\/spiralvortexplay.com\/svp\/wp-json\/wp\/v2\/posts\/59702\/revisions\/102405"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/spiralvortexplay.com\/svp\/wp-json\/wp\/v2\/media\/59706"}],"wp:attachment":[{"href":"https:\/\/spiralvortexplay.com\/svp\/wp-json\/wp\/v2\/media?parent=59702"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/spiralvortexplay.com\/svp\/wp-json\/wp\/v2\/categories?post=59702"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/spiralvortexplay.com\/svp\/wp-json\/wp\/v2\/tags?post=59702"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}