{"id":65410,"date":"2018-10-08T04:56:05","date_gmt":"2018-10-08T09:56:05","guid":{"rendered":"http:\/\/spiralvortexplay.com\/svp\/?p=65410"},"modified":"2023-09-01T12:21:23","modified_gmt":"2023-09-01T17:21:23","slug":"updates-and-production-schedule","status":"publish","type":"post","link":"https:\/\/spiralvortexplay.com\/svp\/2018\/10\/08\/updates-and-production-schedule\/","title":{"rendered":"Updates and Production Schedule"},"content":{"rendered":"\n<p>Recently I took some polls on my patreon to help me sort out a way to get to a nice production schedule that does not have me swamped every month with a backlog of work to finish and can focus on getting new and upcoming content posted asap. Based on the polling from those posts I have decided to export all the unused animations that are not assigned to any upcoming game, or that were assigned to games I am trying to finalize such as Sentoru and The Rookie.<\/p>\n\n\n\n<p>below is kind of a sorting list of overall stuff I wanted to finish.<\/p>\n\n\n\n<p><strong>Games in development<\/strong><br>\n(the game still needs a story outline, script writing, animations created, and gampleplay mechanics coded)<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>UMAA<\/li>\n\n\n\n<li>new ARIA<\/li>\n\n\n\n<li>Arielle 3D<\/li>\n<\/ul>\n\n\n\n<p><strong>games ready for production<\/strong><br>\n(only need to import art and code the game, writing, animation, and other development parts are done)<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Yui Game<\/li>\n\n\n\n<li>Umichan Sorani<\/li>\n\n\n\n<li>Daughter of Eve VN<\/li>\n\n\n\n<li>ARIA Jailbreak (Remake)<\/li>\n<\/ul>\n\n\n\n<p><strong>games ready for animation quality improvement.<\/strong><br>\n(the game only needs finishing touches, quality improvements, and\/or it&#8217;s last few pieces of content)<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Umichan Sentoryu (done)<\/li>\n\n\n\n<li>ARIA The Rookie<\/li>\n\n\n\n<li>Umichan Splashing Surprise<\/li>\n\n\n\n<li>Umichan Two scoops<\/li>\n\n\n\n<li>Umichan Futa Fantasy<\/li>\n<\/ul>\n\n\n\n<p>For UMAA I only have the basic idea of what happens and small alpha prototype. I need to detail the story outline and finish combat and gamplay mechanics, especially on mobile. and Do another lag test with a higher quality animation. So while that happens I can be finishing other stuff.<br>\nSo as for a schedule I am thinking:<br>\n1. Sentroyu &#8211; smooth animations (done)<br>\n2. Rookie &#8211; smooth animations (started)<br>\n3. Export all unused animations as standalone media.<br>\n4. Finish UMAA combat enemies and mobile controls.<br>\nFrom here the games can be created linearly in whatever order.<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Yui Game &#8211; (Alternate sex parody of the Yui missions from the Rookie)<\/li>\n\n\n\n<li>Umichan Sorani &#8211; (A game Zytra finding ways to make money)<\/li>\n\n\n\n<li>Daughter of Eve VN &#8211; (takes place before UMCH)<\/li>\n\n\n\n<li>ARIA Jailbreak Remake &#8211; (describes how Amp escaped GemCo capture)<\/li>\n<\/ul>\n\n\n\n<p>The games listed under Games in development will be worked on along side this until they are ready for production. Meaning ttrop has made a lot of the art, the script is done, etc. Of course I don&#8217;t have exact dates for all these but I&#8217;m working on getting stuff done asap so I can get to being able to have some semblance of a schedule. It took me about 4 days to update the Sentoryu art and exporting the art should only take 1 day. The Rookie will be the next big chunk of time.<\/p>\n\n\n\n<p>Feel free to post thoughts. And later I will have posts of stuff some people have been asking me about from time to time.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Recently I took some polls on my patreon to help me sort out a way to get to<\/p>\n","protected":false},"author":1,"featured_media":65411,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","_links_to":"","_links_to_target":""},"categories":[23,199],"tags":[113,107,102],"class_list":["post-65410","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-article","category-siteupdates","tag-blog","tag-news","tag-updates"],"_links":{"self":[{"href":"https:\/\/spiralvortexplay.com\/svp\/wp-json\/wp\/v2\/posts\/65410","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/spiralvortexplay.com\/svp\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/spiralvortexplay.com\/svp\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/spiralvortexplay.com\/svp\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/spiralvortexplay.com\/svp\/wp-json\/wp\/v2\/comments?post=65410"}],"version-history":[{"count":2,"href":"https:\/\/spiralvortexplay.com\/svp\/wp-json\/wp\/v2\/posts\/65410\/revisions"}],"predecessor-version":[{"id":102330,"href":"https:\/\/spiralvortexplay.com\/svp\/wp-json\/wp\/v2\/posts\/65410\/revisions\/102330"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/spiralvortexplay.com\/svp\/wp-json\/wp\/v2\/media\/65411"}],"wp:attachment":[{"href":"https:\/\/spiralvortexplay.com\/svp\/wp-json\/wp\/v2\/media?parent=65410"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/spiralvortexplay.com\/svp\/wp-json\/wp\/v2\/categories?post=65410"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/spiralvortexplay.com\/svp\/wp-json\/wp\/v2\/tags?post=65410"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}