I’ve been working on a small game featuring Zytra that takes place after the events of Umichan High Stakes and ends slightly before ARIA Genesis.
In this game, Zytra is poised to become a GemCo executive, but has to prove she can assemble a team of agents and effectively lead them to victory in combat missions.
This is a strategy game where players will select different units for their squad so they can successfully raid various enemy outposts and retrieve the objective in each one. Outposts will vary based on number of areas in the outpost, building types, turret types, and what enemy unit types are present.
Scenes of course will all include Zytra, and be present during acquiring members for the team and opportunities between mission.
There are also customizable areas. So players can make custom challenging you can try.
This post is mainly just an introduction and overview of the concept, I’ll make a post with more details later.
I made some concept art in AI but I’m not sure what kind of graphics the game will have. It is currently an imageless game. I might use AI art for the backgrounds and DAZ Studio for the character art.
When new update on patreon?
Welcome back! Glad you’re back in the swing of things. I just wanted to tell you not to take the many many demands of your horny fans too hard, and make whatever you feel like making.