TandA: Cut vs Keep
You are developing a game! so why are you taking stuff out? If you follow game development for some amount of time,…
You are developing a game! so why are you taking stuff out? If you follow game development for some amount of time,…
Here I talk about working on a team. Mostly for artists and developers or something working together, but it can apply…
In this I talk about having sexualized characters in something not designed to be sexual, or for a non sexual purpose. …
I wanted to get back into some of my intellectual type stuff because I don’t always live and breathe to make just…
this a repost from 2013 1. Do not limit yourself based on something that you have seen in another game. Just…
this a repost from 2013 I would encourage any artist to create their own original character(s) and develop them. It…
1. Realize that when you use a popular or copyright character, you inherit the fan-base of that character. Some fans are bat-shit…
1. Don’t be overly ambitions on your projects. Make a stopping point for yourself and try to avoid piling on new ideas….
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