Even though this pic shows all of them together. I think I might actually make just 1 girl VS many agents. but not all of the girls will be just spam clicking. Arielle for example I’m thinking will have a high damage shot but takes a while to reload. so with the idea that it is more of a strategy based click shooter the mechanics would change a bit.
also you can duck behind cover and will need to move from side to side to dodge attacks.
and use the items form research, nova, matrix and bombs.
Arielle:
all basic attacks have a cooldown time/ reload time but do heavy damage.
Arielle’s attack can also damage cover
hitting anywhere on the enemy does the same amount of damage
M.laser – to clear all enemies from the screen and a number of them in the reserve.
Phia:
shooting enemies in the head does more damage
attacks are low damage but very quick/spammy
reveal – can flash boobs(or something) to make enemies stay out of cover longer
can hold down the button for a constant damage stream
Amp:
passive regen
Attack boost
effortless – clicking anywhere will damage all exposed enemies.
I’ll be working on this today hopefully.
IF all the 3 girls was on screen I was thinking there fighting a big ass robot tank. A boss fight or something that would take team work to destroy that big ass machine. By the pic alone the mini looks promising.
Yeah or even some giant alien. Tentacle monster? lol. But probably you sletct one then the other two girls are npc.
Looks promising! I like the idea of having to click in specific places with Phia to optimize damage output, it adds a nice mix of skill to an otherwise tactics-based combat system.
My only concern is how do you decide how which character you’re attacking with/what kind of ability you’re going to use? If it’s mouse-based then that’s quite a bit of clicking about, but if was all keyboard shortcuts then that would be a lot more convenient for faster fights, but that really all depends on how fast the bars fill. If they fill slower then it really doesn’t matter how the game controls XD
that’s what I just want to use 1 character for now. switching back and fourth is too slow and too much management.
this image remembers me the old rpgs hehe, chrono trigger good times… But enough of nostalgia.
but how do you intend to do the mini? per turn, with menu to choose an action, the girls will have status? lvl up system. for mini like rpg I have much ideia hehe
There won’t be any menus, no turns, but I do plan to add a action gauge. or you could call it a cooldown timer. there will be status and abilities. not sure on lvl up system but they will probably use the same stats from the game. There is a combat stat. and whatever HP and laser damage they have from the Raid mini.
Make a rape scene if they loose!
That is the plan. Just need stuff for Phia
can you choose at the beginning which girl has to fight or before you even start the battle?
before you start the battle. just like in the other minigames.
working on this shooter atm, trying to get something playable by tomorrow
I like it, the screens look great so far
The screenshots remind me of those arcade shooters. I miss The House of the Dead.
By the way, you sure it can even be called rape if it involves Phia? Wouldn’t be surprised if she ended up doing the raping someday.
i like the idea^^
Will be a late post today. I’ll reply to stuff when I can but I’ll be afk pretty the whole day ubfortunately
I got something playable working here l. So I’ll be working on this. This mini game is important for the side stories.