OK! I think I might be done with ARIA 2.3a updates for now. For about a week XD
There are some typos in there I’m sure I missed because I forgot where they were. But I will kinda look for them today. Overall hopefully with these graphic changes I’ll be done for a while with user interface stuff and can focus on the game content.
I will test today and post on Patreon if all is well. At the start of next month this version will be public including the rape scenes, and I will add the android stuff to the patreon one. Public version might not be posted every month but we’ll see. It is good for me to post them periodically so people can see the changes and potentially get more patrons. Or least I hope that is what happens.
Screens:
Space battle looking more badass now with new nodes and a few graphic changes and the different lasers. Still lags a bit when tons of lasers on are on the screen but a lot less severe. I will check it out more today I might just need to reduce particle count overall.
New title screen
Going to try this out with Agents (aka mercenaries) capped at 2000. Some people had like 10k+ agents which seems a bit ridiculous for that many people to be even available, much less all fitting inside the ship. I also changed graphics of the rest of the buttons.
New settings screen. You will find Phia in various location molesting the crew.
Upgrades screen (aka Research). There’s Phia again. Also if you wait long enough they will cum.
The next two are from custom scenarios.
Arielle passive is a laser stream shooting 8 lasers in a burst. I think this should be enough to have beck working like I want her to wok with strengths and weaknesses. I will test it today.
I will post UMCH updates tomorrow
awesome. there’s a lot for me to discover (or more correct, to catch up). can’t wait for it
Thanks it should be fun
More Phia is always good o3o
That’s basically what I was thinking heh
This looks smoother on the edge than the last update. The game is already a awesome RTS flash hentai. This what your doing is just a expansion of what is already a good RTS.
Thanks I have a few more ideas I might include some, none or all of that stuff also.
well,i was expecting phia to be on loose,didn’t expect it to be that way,anyway are you gonna do that yuri thing still?, you mentioned about it?
yuri thing? I just basically but the yuri in different parts of the ship.
just a idea,would that be possiable to make more scenes based on love level,i mean the more they love jeo,the more options should be avaible,i think,especially for phia,i mean for a sex fan,there isn’t much option that she follows
also another option there that if their love below 100 they just suck joe’s dick, between 100-200 first sex-scene is allowed,200-300 second scene,300-400 for the last scene and cum-scene
just an addition,there is an option for traing,i mean,they train for everything,there could be scenes on background,aalso you can make them practice together, i guess you get how it’s gonna end up like
I’m trying to avoid hentai being unlocked from any stat like that. it is part of the many reasons I renamed it to respect and not love. It does represent romantic relation to Jeo to more represents their approval of their overall progress as a team.
I don’t really have art to make unique training scenes. I would have to make it or get pinoy to make that instead of new hentai animation, and I’m going to guess that would be something not many would want to do heh.
Seems i got it bit wrong, lol
Heh, yes one of the reasons I made this game is to specifically not do that. Instead to show other ways a game can unlock hentai scenes and stuff without the tired and overused raising some love stat.
Art to accompany the training command is an interesting idea, since it’s one of the few commands left on the main screen it probably should do something. However since training currently does nothing for TT or Bri that should probably be addressed before devoting assets to make art for them
Not really convinced with that reason heh. It is consistent with eat, cook, battle prep. If I change one I’d want to change them all. at best I can use the top down images and/or head swaps. It is noted but it is something to think about later.
train might raise khalei for them, I’ll have to see later. changes are still not final since much of it has not had and good amount of testing. I also have not seen many save codes. It is easy for me to see what is happening without anyone writing anything by posting their save.
Not sure how useful this will be because I admittedly went overboard for testing purposes, but here’s one of my save codes from last night. Feel free to delete this post if you don’t want them shown publicly.
2000A140990A9A1A10A1A10A1A1A1A1A2A41A16A7002A121A1246A1A10A1A10A10A1A98A1A0A0A0A0A0A0A0A0A0A2931A0A0A7990A20A5060A20375A5165A15A100A0A100A4897A0A0A8034A20A5065A20370A5065A5A100A0A100A2878A0A0A8119A10A5055A20358A5055A30A100A0A100A2753A0A0A8167A0A5055A20365A5053A15A100A0A100A1A1A1A1A1A1A1A1A1A0A37A1A1A1A1
If my math is right, I spent over 500,000 resources getting Khalei that high so that’s not something the average person would probably do. In this extreme example Bri is overpowered, but Phia and TT are also overpowered. Ari’s abilities aren’t linked any stat so I couldn’t overpower her, except for her rally due to high charisma.
I was going to change Revolt to % based chance at some point. and Remi seduce slot might be something different or works differently to make her more unique like Luma is with Tiffany.
posting the save code helps a lot. often times more so than describing what you did. I can just see it for myself. Makes fixing bugs faster.
I will probably need to have caps also even if it is 9999 to stop numbers from running off the screen and should be more than enough anyways.
Next month update for the othesrs, seems nice, now to wait, amazing as always, an android version would be cool!
Thanks If there is a easy way to convert to android I would. But with AS2 it is unlikely. I have some mobile games I was planning to make later.
I don’t want to interrupt your work on new hentai animations, but it might be fun to have background of Phia molesting an apron wearing Bri while cooking 😉 And other scenes of Phia molesting various crew members during training, battle prep, eating (where did she get that whipped cream?); however I can’t think of anything specific for these at the moment.
Thanks I will keep it in mind. Probably wont get to anything like that for a while though to be honest. I think at best right now I can have the wearing aprons for cooking.
Nice. I think that new passive will work wonders for Ari. One of the places I found her lacking was that, compared to Phia and Jeo, she wasn’t using as many auto attack ships (rapid fire often results in as many as 5 or 6 ships being sent out to one node). Fewer auto ships means that the main node must supply the rest, which can be tricky, especially if the enemy has a reinforcement ship. For TT the concern is redundant due to her reinforcement and shield abilities. As for Bri, her active skills more than compensate.
Thanks yeah I think the Ari passive is working ok. I need to take a look at the Assault ability thought.
If possible could a list/walk-through type thing be written up telling us how to start going about unlocking all the different events or at least how to hit the start point for them.
I hated finding out that i missed opportunities.
In the next release you will get a message from the girls in each area telling you how to unlock stuff for that area. I already tried it on the Patreon version and it’s pretty hard to miss anything as long as you do what the girls say.
The Yuri scene is the only one that isn’t explicitly stated on how it’s unlocked, and it’s already been changed in a pretty cool way that makes each part hard to miss.
I will probably need to write it anyway heh.
i like Phia my favorite char! congratulation! please put tattoo in her ass xD ahahahaahah
I’m glad you like the character, I doubt I will add tattoos on her thoguh.