Sent battle is working well enough now to move onto getting the remaining two minigames working. It will be good when I finally get everything working.
This video demonstrates a strategy where you prevent the opponent from doing any actions. It might useful for dealing with high Frame HP and high base damage sentinels.
The stats for Maiko sentinel in this example are starting stats.
When looking for anime’ish music for UMCH I downloaded stuff that might fit for ARIA also. or some future version it or a ARIA game. Wanted to know what people thought about this type of music for ARIA.