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umch update to Maiko graphics:
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After a bit of frustration I figured out how to make the masking idea suggested to me work heh. I was having problems making it work with the look up and down thing I have going on. Basically, every time it moved it removed the effect of the mask. I also made a somewhat easy system for the dialogue similar to aria.
If you are on windows you should be able to run the umch.exe. Else run the umch.swf with a swf player or your web browser.
you can see how the area are broken apart the area template and dialogue temple are separated. This is so I don’t result in having one huge clunky file to work with.
If I want to add stuff to one particular area I don’t need to load the entire game to update it. also you don’t need to load the whole game to go to a certain area, etc.
There is a X in the top left corner to exit the area you load.
I think all I have left to do is make a system of traveling from one area to the next from another area instead of just the main hub area with the white bg and pink buttons. That area will probably be later a debug/testing area.
Well I’m sure the blinking is fine. Thoughts on the boob stuff? It’s goofy and looks ridiculous. which is kind of the point lol. When I add sounds I will need to add some silly sound effects when you click it. I thought about making the bounce together but I tried this alternate thing first. some pics might be different. like when you click it makes it transparent or something. I’ll switch it up a bit.
I love how it plays, It is perfect with the 3D Model and the text makes it easier to read. So congrats.
Thanks for trying it out~ I’ll finish working on some of the dialogue then.
Nicely done. The clicking tit bounce is nice and pervy fun 🙂 It was amusing to play around with Luma, Stacey and the background and scrolling down, all of a sudden a big pair of tits appears haha. Maiko, why are you roaming around the hallways and outside naked haha
yeah it just a testing heh. Today I actually added pov of Maiko hair and boobs from the 3d model. I did a little touch up work in photoshop. Some stuff I will leave as it is. Like the 2D tablet. you can press on the keyboard Q to bring up her tablet if you didn’t know. and S activates her hairpin.
up a update to Maiko graphic in this post in case nay wanted to see it. just d/l and drop in the same folder as the template areas. run the umch2 instead of umch.
Awesome dialogue scenes, definitely going to be interesting to see this game at a 3-D perspective, I also do enjoy the eye blinking, kinda reminds of Shin Megami Tensei – Persona.
Speaking of which, I know that this is totally unrelated, but I was wondering if you are going to make a min-battle system for this game?
If you do, it would be awesome, if you could do it JRPG style, and it can be first-person perspective, and you can have multiple people in your party… I’m only wondering, because I was on the thought of Shin Megami Tensei – Persona, and it would be fcking awesome if there were school fights, and then you here this kick-ass battle theme come on, and you can have multiple events happen…
Ehh, like you said though, that it would be way too complicated to do things like that lol, but I am sure whatever you do, I am going to be blown away. Love your work, keep up the awesomeness.
It has a “boxing” system you could call it a fight system heh. Not sure when I said it would be too complicated? I have first person fighting already made but it is currently in real time and not turned based or on a timer when you can make a action, it is also not party based currently either. I can’t say many of the current characters can fight thoguh. Just handful of them and they would need to fight other stuff.
http://spiralvortexplay.com/svp/2014/06/09/umcc-boxing-mini-alpha-test/
I haven’t played any persona games so I watched a review of one of Shin Megami Tensei – Persona 4 on ps2 heh. seems like something I am going for here yeah.
https://www.youtube.com/watch?v=Xhv_FP9irNo
I could do party based combat in first person but it would need to be thought out. Fighting one enemy is is fine. fighting multiple enemies might get tricky. I not sure how that would work because you can only really look up and down in the game.
unless I do it like old school VN games or dungeon crawler games where the other members in the part just attack but you can actually see the come into the screen. here is a example:
https://www.youtube.com/watch?v=8o3yIUWV7jE&feature=player_detailpage#t=307
at 5:07 you can see him pressing different things that the other characters in his party do. and there is a formation they are in also. basically the guy in the top row are in melee range while the two in the back are in ranged only positions and wont takes damage from melee attacks until the first row of guys are dead.
this could work with the fight system I have currently.
Here is one that plays in turn base but in first person view. The game is called Shining in the Darkness. It’sa old Sega Genesis game. You nwever see the hero because it’s you in first person. When your inside the castle dungeon the walking is in first person. The battle is old school turn base.
https://www.youtube.com/watch?v=tnzgAmAfq70
Here is another Sega game that did this first person it’s called Phantasy Star for the Sega Master System.
https://www.youtube.com/watch?v=EwW3uyHLErQ
Also I’m still waiting for a Phantasy Star 5 Sega WTF! LOL
Thanks yeah that style battle system was also what I was looking for but stopped before I could find it. I wonder how this might work with what I have? I think what I have is alright, but it was designed with 1vs1 only in mind.
yea the game is 1v1 mostly, but sometimes you do have someone joining you while doing stuff? so maybe something u can add in the future where you have partners join and be part of your party =D
just the fight system I had developed a while ago is 1v1. Most of the game you have option to bring along two of Maiko’s close friends.
yea i want to see a phantasy star 5 too, none of those lame generic mmo PSO/PSU/PSO2 stuff
I’m piss that Phantasy Star Generation 1 and 2 never came out on the west. 3 and 4 got cancel… son of a bitch!….
The good news there is a mod team patching the Playstation 2 game into English.
http://www.pscave.com/psg1/download/
Looks like I’m going to have to DLC this and play it on a emu. Because Sega where pricks for not releasing it over here. 2 remasters old school games them mother fuckers. LOL
I miss Dragonforce from saturn too, they dont make games like that anymore
Be glad that Nintendo are still making Fire Emblem series. Now when is there cross over will be release. You know Shin Megami Tensei X Fire Emblem. Can you imagine Roy cross over in a persona game?!!!!! I don’t know how the hell they’ll cross over that. Maybe the kids are playing Fire Emblem and get suck into the Fire Emblem world or something. LOL
I like the 3d models in the game, it fits well. the bouncing boobs look kinda silly the way its so fast lol. maybe instead of clicking to make them bounce, just give them a natural sway or slow bounce, kinda like natural breathing bounciness.
i meant a natural sway/bounce without having to click the boobs*
it is supposed to look silly! heh. it is not really meant to be arousing or sexual and least of all realistic.
I think on a few different scenes I’ll have he boobs jiggle differently. like in and out or something thing silly and play a little sound boob poke/squeeze sound effect.
also I am getting away with murder here for only 3 extra images.
10 out of 10 would click on tits again.
I like it 🙂
I suggested a small moving animation, but this works too, the bliking is good as it has to be, and the boobs are still funny, moving like jelly,lol. Good work man
Thanks. I’ll probably just have the blinking in the end.