January 2, 2024

24 thoughts on “new umichan art sketch

  1. OMG a sketch! Been a while! Wow the 2D Zytra looks nice!

    As for what you plan well whatever makes stuff the best for you. It sounds like the sex scene is taking longer than it usually is. The bright side of it would be that you can use them model for future projects.

    Everything for this game is in FPV so keep that in mind. It’s not like the sex scene is going anywhere. Since I’m sure you plan to use these models in the future again. You’ll have so much models, it would make stuff quicker maybe a better swap Modify the arms, hair, breast size, eyes and skin color. If you can find a way to make it that much easier for you why the fuck not.

    1. there are pros and cons for doing things both ways I can think of off the top of my head. The major advantage to how I was doing it in umcc was the fact that is is mechanically implemented for the most part. It could have been better but i had it down to a science.
      http://spiralvortexplay.com/svp/2014/04/27/umcc-new-movieclip-example/

      with both of them there is preparation work that needs to be made. I can’t seems to escape it. I just need to deal with it I suppose lol.

      mmd: different poses and angles.
      2d: different poses, but the same looking forward angle.

      both have blinking.

      mmd: adding boob jiggle is complicated and needs to be manually added in each image.
      2d: boob jiggle is coded and animated once and applies to every appearance of the character automatically.

      and yeah mmd stuff can definitely still be added as content. I’ll try some stuff out and see how it looks. and update the flash movieclip example.

  2. Really not bad!!!
    The only comment I would make is on the colors, especially of the face, which seems unrealistic.

  3. beautiful drawing. however really it’s easier to just keep the mmd models for the game, but maybe you could do a sketch like this when you unlock some hentai image in the game ?

    1. Thanks. Is it easier really thoguh? The realization I’m beginning to see is both ways are easier after I finish them respectively. for mmd I still need to make Amber, Joey, Dizzy, Joiry, Agent Yui, Charlotte her brother, all the teachers, all the people that work in stores, a few background characters, The rest of the agents that appear when a fight happens, new characters being discussed like Deliah etc. All of the students I mentioned will need a nude version made for hentai stuff, I only recently finished small boob frame, and a gym version with different sizes, and a bra/panty version for the females. Of course all that also would have to be drawn. but not like this. In the same style as the characters as they appear in umcc.

      I’ve made a few mmd versions of dialogue scenes. I want to at least see how mmd an a 2d remake could both look. and the time it takes to make once everything is already prepared. Well enough for a test at least.

      yeah I think either way sketches like these will good for hentai unlocks.

      1. Oh well yes I don’t know how much time you need to make an mmd model, I just thought it would be shorter than the drawing and also that an MMD animation is way easier to do than animating skteches (the time it would take to draw all the positions)

        I personnally like the UMCH game with the mmd models, looks smoother than the 2D stuff with UMCC but I don’t know about the sketches, I must say Zytra looks amazing but I really think it would take you way too much time to do all your characters & especially the animations, becuase it would mean a looooot of sketches for only one character

        1. I would not do them like the Zytra sketch. And it would be slightly different from umcc.
          I want at least see how all methods look. I need to figure out a good way to make short loops in mmd.

  4. Sorry for the bad english. Is not my native language.
    I wanted to say that skin colors are not lifelike.

      1. Well they have two hands, two legs, two eyes, etc … there is nothing unrealistic.
        However nothing important, it is only a matter related to my personal taste.

          1. Skin color seems much more realistic than in the old model to the new one.

            I do not know why but the improbable color of the eyes does not bother me.

          2. okay so you are at least within the boundaries of my own art. which is good.
            I think you are trying to say the skin color on the sketch is too pale.

  5. Perhaps, I would call it a bit too purple. But I’m not good even describe this kind of artistic things.

    1. oh the purple shading. yeah I could be a little too much. It is definitely more interesting then just making a darker shade of the skin color though.

  6. Maybe. However, the design is very nice, the only thing that I am not convinced it is the color of pelleche was more realistic in the old version, but as mentioned it is a matter of taste.

  7. The drawing looks nice to me, but just do what ever is more enjoyable for you when you work on it. I’ve worked on art a bit when I didnt enjoy doing it, it never got finished. I feel that’s a shame for any creator to not finish something they started because the process just wasnt enjoyable. Even if it takes more time, working enjoyable yields far better results from my experiance.

    1. a very true statement. It is why I don’t rush on stuff. it is easier for me to stay motivated by bouncing around between different stuff.
      And at least they are all related to each other in some way.

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