January 3, 2024

32 thoughts on “Breeding Seasons cancelled – Thoughts and Analysis

  1. Damn this is actually worse than Duke Nukem Forever, where they took since the announcement for the PS2, Gamecube and Xbox. It took forever even cancel. When it finally release it was one big cluster fuck. Look nothing like the original that look better. Duke the game was finish, this one it’s cancel do to contracts agreement with each other holy fuck. Like you said in one of your TandA to much ideas will never get the project done. Since a creator imagination is infinite, always adding new ideas to cause so much problem with the good. It starts to become complex situation. So true, the video game industry really puts hammer on adult games. STEAM allows some but are very very limit what they allow in STEAM Store. Xbox Live, PSN, Nintendo Network forget about, all three have said they will never allow a AO rated game in there console. The only thing left is the PC. But even the PC server online stores hammer in on AO Games. You are left with servers that are run in Japan. That are usually limit in your options. So yeah many do things base on donation.

    1. yeah I talked about this is TandA#1 Finishing projects, the most damaging thing to a project is over ambition. this time it just happens on the on a large scale in the hentai world. But as you mentioned it happens in main stream games also. and defiantly happens on smaller projects probably none of us has even heard about. I mean I saw it so much I made a video about it back in 2013 heh.

  2. 8 years?
    Show off.
    For 8 years of regular work a person can do much more progress.
    From what Ive seen on this site, its 3-4 years. No more.

      1. OMFG THAT WAS 8 YEARS AGO?!?!
        I remember when that popped up on newgrounds, haha…. i feel old :C

  3. Good to hear your thoughts on it! 🙂 I didn’t back it because it’s not my thing but I’m not sure I would have anyway for the same reasons you mentioned. Plus I’m not sure they really wanted to finish it. Getting all that money for one game is an incentive to just keep on developing it forever!

    1. yeah it’s why i try to mentioned where I will stop, or what the scope of the project is.
      also they had like 11k patreons which is great, but each person has their own personal likes and dislikes. I say this a lot but you can’t please everyone.

  4. i’ve been investigating this whole shenanigans as well and i think they made the most rookie mistake in the world…. if you are officially part of a team developing a game and you do the artwork
    especially of the size and scope of a game pulling 40k a month in donations
    you sign over your right to the completed artworks/sprites/whatever before you sign on in order to protect the game and your patrons…
    thats my only thought on it….. it was a great game and i really feel for all the other team members they had that basically got their dreams crushed

    1. yes I agree even hbomb admitted that was shorted sighted on his part. yeah the situation is unfortunate but predicable for some people based on comments I read so far.

  5. I didn’t follow the project much just read about it from time to time, but i fully agree with @jayd. Those would have been my words if I replied before him.
    And I know since you have been working for so much time that you tend to choose people synched with your pace of working and agreement on ideas, so you all produce great results over time.
    From the time i read the post about breeding season, it seemed like a rushed partnership that didnt end well over time, I just feel bad about all those patrons money and time spent with the project, cant accept that fact…

    1. yeah you have personally seen me have to part ways with people there were not really compatible heh. have to be working in a stress free environment.

  6. I can’t believe it got cancelled, and after all the improvements made as well. I was one of it’s patreons until financial troubles caused me to stop, but this is still sad to say the least. It’s funny, I hadn’t checked the page in awhile (which I always do) then the first thing I see here after getting interested in your work was Breeding Season being over. It’s truly sad to see it go like it did, but maybe it was for the best. I just hope Hbomb finds something else to work on.

    1. yeah, seems like a lot of issues going on there. and a lot of finger pointing. Yeah I be interested to see what next and how well it is made, if things get done on time, and how well it does financially.

      1. Yeah there was a few problems with hi going quiet on the blog often then suddening updating, but he did work to change and improve. Hopefully he’ll learn from his mistakes and next time it won’t come to this.

        1. Part of the problem was that he did most of his interactions with his backers via a live stream session, but by his own admission only about a dozen or so people were on it. After several people (myself included) called him out on this, he said he would do biweekly blog post updates to keep everyone informed on updates but he couldn’t even keep that up regularly. If you can’t spend idk like 10min twice a week to do a blog post then you just need to manage your time better, the fact that the team couldn’t even manage this is quite telling.

  7. It’s sad to see breeding season go but I think its all for the better. This has now made people think and I’m glad to see that you talked to tropp to see you were still on the same page. It would be a shame to see all this go down the drain the same way. Hopefully you can go another 8 years of awesome content…keep it up!

  8. I’m disappointed that the group had to resort to canceling the project. Breeding Season had so much potential to be such a great game. Shame it could been. I used to check up on their site every week. But, I knew the project would be eventually be cancelled because I checking out their site not too long ago and losing $10,000 worth of patron donations in one month. The reason behind that was because people were sick and tired of the constant ‘art’ updates that most people didn’t want. People wanted actual game development to be implemented into the game. Not just art updates they posted every week. So, I think that’s what killed them in the end.

    1. indeed. I can say that it gets hard just working on one thing thoguh. At least for me. It is why I have to have something I’m working on, on the side.

    2. I had problems with the Breeding Season team, but I will actually come to their defense on this one.

      Several months ago Patreon actually changed the way they calculated donations. Things like canceled charges and people cheating the system were discounted. Due to this everyone’s numbers decreased but in reality all that happened was that the numbers became more in tune with what they were actually pulling in. If I’m not mistaken, Vortex made a post about this as well. The Breeding Season team didn’t actually lose $10k in funding a month, the numbers were just recalculated to reflect what they were actually pulling in.

  9. I had been following the game since its first post on Newgrounds, where its art was shitty and there weren’t any story elements to speak of. So when I saw that the entire game was CANCELED, it came as a bit of a shock. Reading HBomb’s post was a bit jarring as well. But now I’m reading through S-Purple’s response, it seems like the blame for the project’s collapse is completely misplaced. I’m glad that such a massive collapse is unlikely to happen with you and your work. You make sure to keep us updated on everything and work hard and make progress on all of your projects.

    Aw, I remember the first UmiChan: Maiko game! I wasn’t even legal then. It was so HARD!!! It probably still is if I were to try it. Maiko looks so different now! How far along into story stuff were you back then? Was Maiko even a real character then?

    1. yeah Maiko was a real character at that point. one the the three playable characters. I didn’t start really trying to sort out the story until v2 thoguh. I guess it might be interesting to write about how umichan came to be heh.

      1. I would love to hear about how Umichan came to be! I will be looking forward to it if you ever decide to post it!

      1. Holy fucking shit this shit is turning into one hell of a Jerry Springer! JERRY! JERRY! JERRY!
        The other side comes with more ammo of evidence than the other side. So long ass vacation da fuk?

        By the way here is the other partner explanation.

        http://shwlg.tumblr.com/

        And here is the female developer confirm she left before all this.

        http://vanillycheesecake.tumblr.com/post/147388687000/regarding-breeding-season

        So it seem 3 of the explanation connects with each other more than the main owner of the website. So Checkmate? So who is telling the truth? God damn it is almost like a detective Deja Vu video game type of shit.

        https://www.youtube.com/watch?v=PZdLrDQIhrk&index=1&list=PLyDqYoV6eTcnQdvWp8_nfP1MNKXOB9ak_

        1. S-Purple is definitely more to blame for this. It’s pretty fucked up to be making another game behind your team’s back. He already has a history of ditching work, anyway.

        2. Maybe I’m old, but in reading that post I felt that vanilly made some good points but then completely undermined it by including hashtags at the end. There’s a time and a place for hashtags but that post wasn’t it. #RonPaul2012

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