January 2, 2024

79 thoughts on “UMCH: PoV sex mini test

        1. The game has relationship status between characters. I’m not sure how romantic is it. most of it is casual.

  1. I get it already it’s a interesting mini depending on the mood Maiko is in and the guy’s attitude along with his stamina.

    So bad end is when he bust a nut in Maiko. LOL

    Would be funny if some of them get pussy whip and do whatever Maiko ask them to do for her as a favor. heh

    1. Yeah it will be possible to get some of these guys stubbornness/resistance down to zero. Not sure what favors would be but it is possible. Keep in mind Maiko already can order Kyle around since he needs to prove he is innocent from trashing up parts of the school. And Pattie does stuff for Maiko anyways.

  2. for those trying this, if you can tell me roughly how far you get the mood down before stopping of failing it would be helpful for balancing. Also if you are going for the seduce, you first press debug and see what the stubborn amount is. so the mood reduction and stubborn amount.

    1. yeah with the endurance so low it is not really even worth it. that is working as intended. Maiko would need to just let him go a few times so he can begin with higher endurance. Maybe that can a quest or something for one of the guys. maybe Tsugo.

    1. This guy must have not followed many of the instructions? whenever he doesn’t follow the command and does something else, Maiko gains +1 mood, which is bad. Think putting 8 to 10 mood as the max stressed was actually more accurate then the 20 I used here.

  3. so there’s a few things that I can see I can change.
    I can increase the endurance.
    or increase the points deducted from the mood when the guy follow the request.
    or reduce Maiko’s max mood down to 10 or so.
    or any combination of those.

    These random stats the guys have do represent low experience guys though. Maiko would have to go through a few of them just to make herself feel better lol. I’ll probably have it where same guy can’t go repeatedly without some time passing.

    I’ll probably put the Teacher Tom in here as a option who is already experienced, but you can only see him at night or something.

      1. yeah also probably can’t fit any condoms. so the risk is there.
        or Maiko will wake up late.
        something to offset the benefit.

  4. should be good thanks, I’ll take a look at this in detail in the morning. and make adjustments accordingly. But again it may not need adjusting is the plan is to lvl people up.

    but most of them you don’t even get the mood down even 5 points lower. I think If Maiko has to go through 2-3 guys to reduce it to zero that would be good to start. Or in the game you can do like 1 guy and talk to friends for the rest of it, or sleep, etc.

  5. So, the higher her mood score, the less she’s into it, or the more reluctant/resistive she’s feeling about the game… so the aesthetic is that, with a high mood score, she doesn’t want to do those sorts of things, or give up her body… you mentioned that the goal of this game was to help reduce her mood score down ,but without going below zero; low mood score represents a willingness, or relaxed feelings regarding using her body in these ways, so… we don’t want to go below zero, then because…? I’m guessing the aesthetic there is that bad-ends or detriments from her mood dropping too low are becoming a sex-nympho with no interest in anything more important, or becoming ”broken’?

    I’m simply thrilled to see a game that involves the concepts of resistance and risk, personally, but you know that I’m heavily biased on that score…

    Question: if stubbornness indicates the likeliness of the male doing as she asks him, and he can refuse… does that mean that there’s a chance, if he is stubborn, that if he is seduced to finish at the appropriate time, but is stubborn, he might ignore her and finish inside anyway? It seems as though that ought to be a thing, because if there’s any point during sex where a guy might be tempted to not do what his partner wants, it seems to be on the matter of pulling out…. If you were mentioning condom mechanics, then it would make sense that it be good practice to insist on using one particularly for guys that are known to be stubborn or head-strong, I suppose (but of course, if you’re like me and find the risk exciting, one wouldn’t -have- to…)?

    As I said though, you know i’m biased… I get squishy over reluctance/resistance/rape/risk

    -Erica

    1. the mood score doesn’t represent a willingness for this game specifically, it represents a willingness for every other game that either builds stats or gains money. The part I wrote about mood is not correct, I already changed it after reading you post. I meant to write, get mood as low as possible without the guys endurance going below zero (so he doesn’t come in). Also I’m currently using the word mood, but the more accurate word is stress. So you can think of it like having low stress is better. I will probably change it to stress. Hard to focus on boxing and stuff if you are stressed out.

      Hm I can make a lesser chance the guy listens to seduce when he is close if he have a higher stubbornness value. But the risk you are looking for is already there in the other speed buttons.

      But the idea for the seduce was the play it safe option. since I haven’t actually tested how frequently you need to do this minigame, but it will be required. So it might get annoying if you have take additional steps, to go get a morning after pill and then wait the next day just to resume doing the other minigames. you actually need to do to build up Maiko’s stats and money.

      they way the seduce button works currently is that if he has a remaining value of 6 or more, you pick seduce, there is always a chance he can not listen and go into whatever his preferred speed is (slow,med, or fast). however if you are below 6, he will always pull out.

      However the stubborn check is always calculated when you request any speed. it doesn’t matter if it is 6 or more. so if you are going for the lowest mood(stress) possible, which ideally you would be, with this guy you begin to take chances the lower endurance he is.

      So usually a lose condition can happen when he says he is close (3 to 5 endurance remaining), so you chose something you think is safe like slow, but he doesn’t listen goes into a fast preferred speed, which takes off at minimum 6 (plus a random 0 to 2 more) from his reaming endurance. This can also easly happen when the guy prefers medium speed.

      you never have to use a condom but you have to be ok with losing at the entire game heh. yes that is the risk. My idea was that stubborn guys have a higher tendency to reject condoms so you have to keep trying. it doesn’t make sense realistically but the plan was that each try destroys a condom. And currently there is no way to prematurely stop the sex without him cumming. And I really don’t even want to get down to that level of detail where Maiko might want to end it early. So another way to do the condom thing is they have to agree to it before it even begins.

      1. Thanks for the response, I really appreciate it!

        I’d agree that stress is a much better term to use for that, and I’m about to do some tests on the second demo now ^.^

        As an aside, why do I find myself imagining our well endowed teacher to be the ‘bareback or nothing’ kind of guy…..

        Thanks again,

        -Erica

      2. When you say “losing at the entire game” you mean what?

        There’s no morning after pill and no preventative contraception besides condoms in this universe, so if a guy cums inside then Maiko gets pregnant and the story gets broken and you get a game-over screen?

  6. Oh, report worth mentioning: currently it’s quite possible to win by clicking through until the guy cums inside, and then simply clicking the seduce button. it’ll jump from the image of him sunk deep, with cum dribbling out, to him cumming outside, then go to victory. This works at any point right up until the moment the screen switches to the bad-end screen.

    -Erica

    1. Yes thanks. I didn’t add anything to prevent this from the seduce button. I think the other buttons should be ok thoguh.

  7. intresting concept in the game wise I was a little confused on how the mood thing worked with it number wise counting down. but looks good so far love the funny font when you fail or win XD Im guessing its prtostype writing look forward to seeing more postions and a few 3rd and 2nd person prespective on the sex animation but keep up the good work 🙂

    1. yeah text is just me scribbling. it’ll have a background and stuff. I’m trying not to have any other views besides Maiko’s pov for this. So at best you can watch someone else do it. like perhaps Pattie.

      The mood makes for sense in the context of the rest of the game. but I will probably refer to it as stress to try to eliminate some confusion. Maiko doesn’t to do stuff if the she has too might of a stress value. so this games lowers it. She is always well enough for sex thoguh heh.

  8. I keep running into a bug where the guy gets stuck at 0 without cumming and no options can be picked except seduce. I thought it was a stubbornness thing at first, like if they were low enough stubborn wise they wouldn’t cum in her even if she tells them to, but it seems to happen no matter the level of stubbornness.

    1. in short, it working as intended. well at least partially. Maiko, as part of her character personality trait, doesn’t want to be cummed in. So if she know he is “about to explode” she wouldn’t tell him to continue.

      The other reason it is like that is technical. Probably bad programming but when ever the guy cums, either from endurance below zero or seduce, I have it coded where the endurance is set to zero. And I have it where if the endurance is zero or less you can’t press any buttons speed buttons. this is to avoid a exploit where you would be able to quickly press the buttons and get your endurance down to zero before the cum inside animation triggers. So when it gets to zero by normal gameplay, it conflicts with this. and ll you can do is press seduce.

      Another segment of the code always checks if the number is below zero it will switch to the cum in animation. so I’m not really how I might go about fixing it. But the reason why it is like that to begin with it the stuff about Maiko mentioned above. The problem is if she doesn’t talk to him she wouldn’t ever know.

      1. oooooh, that does make sense. See I only check the guy’s numbers once every two or three times, so I’d just get confused when the buttons stopped working. But I guess Maiko wouldn’t be that risky and would talk to him every time.

        Still it feels kind of weird that the buttons would just stop working, maybe if you try to continue at 0 Maiko could have a thought bubble that says something like “No way, I don’t want to get pregnant!” Or if you get it right on zero she could automatically go for seduce since there isn’t any other choice.

        Either way it looks great and I’m looking forward to more.

  9. i dont understand the all “condom” thing.
    its not mentioned even once in umcc, why is it suddenly an issue?

    1. Maiko not wanting people to cum insider her is the same here as it was in umcc. It is especially noticeable in the shower with a guy if you wait for the dialogue sequence to play out. In umcc, in most cases, everyone pulls out before cumming but this time around it is different. and it is even a lose condition if ignored completely. the condom will allow you to ignore it though.

      the purpose is to make more risk factors into the game for those that were asking for stuff like that in umcc. it was brought to my attention several times.

    1. what happened here? if his stubborn was only 2, I would imagine he should have basically done everything requested. not sure how you ended with even more stress

  10. I’m surprised on this one and the previous one that you got stress down so low with the stub being so high.

    1. Going -5 Maiko must be feeling Ecstasy or some shit.

      Also in other test I notice I can turn on her hairpin it does nothing for the outcome of the mini game.

      1. yeah I wasn’t sure what to do for the hairpin. It actually might be something negative. Like drains the guy’s energy faster lol.

  11. So, what I’m noticing is that with high stubbornness in the male, requesting the speed that he’s already going will almost always succeed, HOWEVER, stress will go up, as though he had disobeyed.

    In this instance, for example,

    Started on 20 stress, Stubbornness at 76.

    When requesting Slow initially, he moved slowly, and gave the ‘I can do that’ line, however stress went up. I continued to click ‘slow’, and he continued to comply, agreeing and moving slowly, but stress continued to climb (except in one case where it went down; I’m assuming that was a ‘success’). Endurance continued to decrease as though ‘Slow’ speed was working each time, and I got lucky enough to land it exactly on 0.

    Thus the game ended:

    Stress: 32
    End: 0
    Stub: 76

    1. I just looked at the code and yes this is a bug thanks, it adds instead of subtracts. I was going to combine everything together and see how this mood err.. stress thing works with the other parts of the game. probably have it up tomorrow morning.

  12. “assuming there are other playable characters.” I sincerely hope there will be, alas you know what you want for your game and based on Umichan Classroom Cheaters, I trust in your judgement. You probably don’t need this advice but never the less, here it is; It’s better to take your time to finish making the game and have everything near perfect than to rush it and screw it all up.

    1. yeah, but there were other playable characters I don’t think you would be able to do the same same Activities as Maiko. they would do different things.

      1. If you do other characters….could you maybe make Amber a prominent one? She’s kinda the opposite of Maiko so…..appeals to more people…

        1. eh, i’m not sure I want to appeal to those people tbh.
          amber spends her time doing stuff like, reading books, helping grade papers, and typing up class notes and handouts heh.

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