clicker game ideas.
recently as mentioned in a previous post jccq89 mentioned to me the idea of making a clicker type game and showed me sakura clicker.
I played it but didn’t feel compelled to play it any significant amount of time.
he and I had a few ideas for one I could potentially make myself.
So I figured I would make a dedicated post about it.
ARIA theme is what first came to mind but there is a lot of potential for Umichan also, if not more.
But before I mention themes, I want to go over previous games I have made where you need to click, or similar games.
and how those concepts could add to any clicker game.
the first that comes to mind is Spa Tap
http://spiralvortexplay.com/svp/2014/08/04/umichan-spa-tap/
in here you actually need to click different characters when they jiggle before another character jiggles.
This could be implemented into a clicker game where you need to manage multiple characters. instead of having the player character sitting on the screen wasting space. or even have the character slide to the other side of the screen at times to throw players off. Similar to how it is in Umichan Maiko Snowball Holiday
http://spiralvortexplay.com/svp/2013/10/09/umichanmaiko-snowball-holiday/
another game I made where you need to click is Quick Pic Maiko.
http://spiralvortexplay.com/svp/2014/08/02/quic-pic-maiko/
in here you need to take pictures of certain body parts while a object moves in front the character.
This can me done many ways with many different objects in a clicker game. Not going to get into the details just yet but it would be based on the theme.
and finally you have oppai play annie.
http://spiralvortexplay.com/svp/2014/08/02/oppai-play-annie/
in this type click game, your objective actually is to keep your score from reaching zero. similar to how in umichan stuff whereyou need to keep the pleasure bar from getting to zero.
the click game also does not have to be fast clicking to defeat something in time limit. in oppai play annie, the purpose of clicking fast is to not waste much time before you add more points onto your current score.
of course there are also the obvious things that could be added to hentai based clicker such as clothing removal, etc.
and I think all of them would have a opening story dialogue and a ending boss.
Having all of that in mind. I will start with the ideas for a ARIA based clicker, in relation to sakura clicker or nay clicker for that matter.
you could play as Jeo or a random agent. Clicking would be shooting a laser gun at the enemy. damageable outfits are possible.
you player character actually has HP. AND similar to the being raided mini games, every so often perhaps on a boss you would need to off bombs and laser shots.
enemies would be random agents and bosses would be named characters. Helper clicker would be the other ARIA girls or if not, little sentinels with different effects.
different backgrounds based on level. when you unlock a hentai scene from winning the boss, the hentai animation is also looped by clicking.
think of it as a bonus round. you just click as fast you can but the animation with play normally.
upgrades is getting better laser weapons, etc
with my other clicking games in mind, the enemy character could slide to the sides of the screen, have two characters to click to complete the level.
have objects fly in front of them to block click, or have object fly around them that you need to click instead of just clicking anywhere.
Moving on to umichan. there is multiple ideas here.
One idea is you would play as Kyle taking pictures. Clicking would be him flashing his camera and dazing the girl until she eventually runs off,
or he would run off. helper character would do things like remove clothes, and buy you more time to take pics etc.
There could also be a mechanic to watch out for the teachers similar to the testing/cheating minigame in umcc.
things that could block the character could be objects or even other characters.
ally characters like Maiko could change the scene from a character just standing there to a sexual image worth more.
or distract a male character for you for a for a while, the upgradable for her to spend less time on it. etc.
Bonus rounds would be same and mentioned in the ARIA section.
Kyle could also take pic of stuff going on in the sex clubs etc.
speaking of which. if Maiko would be the player character it could be a lot of pleasure/community service type stuff instead of taking pics.
but the overall premise would be the same. Avoid teachers, and bullies are the bosses. different areas would be the cafe, classroon, pool, etc.
if you have any ideas feel free to post them.
Well you have that Fucking Skirt flash beta that was never use. Maybe that can be turn to a clicking game?
http://spiralvortexplay.com/svp/forumssvp/topic/fucking-skirts/
it is possible, but I’m not sure how it would work because it would kill the pacing of the game to have to read different dialogue selections. Perhaps during dialogue scenes it could work.
Bleh. Sakura Clickler was such a terrible, stupid attempt to jump on the incremental fad. I can understand the motivation behind their shitty asset recycler, but I don’t much like it.
If you wanna make an incremental game, then you should, but please don’t make one just because they’re enjoying a popularity boom right now. At the least, check out some of the big names, like Cookie Clicker and Kitten Game and see what the genre is evolving into.
I would check those games out but I think it might be better if I didn’t at the moment.
I think I have plenty of my own ideas. And I would like to change it up from the normal clicking routine quite a bit.
Like I said in the last thread, as long as the game has some type of objective and not just clicking forever then it could be fun.
I was going to vote for an ARIA theme, since there’s a disproportionate amount of UMCC stuff on this site already, but I like the UMCC ideas you suggested do I’m leaning twords that now.
I don’t think it would make it ARIA just because it is less ARIA stuff heh. But yes some objective is some I can agree with. thought a reset might be good for people that want to do that.
Here’s a random fun fact about ARIA. All of ARIA used to be a minigame at the arcade in UMCC until i decided to expand on it. I decided to make the 4 main girl characters actual characters in the game and not fictional videogame characters inside a umcc game, it is why a lot of older ARIA stuff is called “ARIA arcade”. Most people wanted me to go on working on umcc. But I decided to stop to make ARIA.
The reward in a clicker game probably has to be higher than most games to keep people interested in playing, and not be too long that you get bored clicking.
In UMCC Kyle sneaks into the girls locker room to take pictures of the girls changing a few times. You could have clickable lockers that allow you to swap the angle to avoid teachers and such as the game gets harder. Not too sure about the dazing though, seems like an easy way to get caught.
For the Maiko idea, she could go around the school interrogating (handjobs) guys to find out about some dirty photos of her. Guys would have a pleasure bar that you need to raise and keep in a certain area for them to talk, kinda like Wild Peach.
The ARIA idea is good but it kinda feels like it would be an upgrade to the raids.
Thanks yes good ideas. I was thinking “clicking” changes based on what area you are in. in the gym is throwing dodge balls or something, while in the pool is splashing water, outside is snapping pics, etc.
I tried Sakura trigger. No nudity :(. make one with nudity please 😀
I don’t think I would even bother to make something with no nudity heh.
I’ve been playing idle (incremental, clicker, whatever) games for a while now and I thought I’d share my thoughts on the matter:
A good idle game has to have auto-clickers that are actually worth something, and there has to be an incentive to being active as well. Sometimes just clicking isn’t good enough, having other more active things can really make or break the game. For example: In cookie clicker there are golden cookies that appear occasionally and clicking them grants bonuses like more money instantly and a temporary boost in manual click value.
Two games that have really good active systems are as follows
1: http://www.kongregate.com/games/Tukkun/anti-idle-the-game
2: http://www.kongregate.com/games/Ryu82/idling-to-become-god
Another important thing is the cash scaling in game. Having things cost too much for their usefullness or vice versa is probably the most important thing. Defiantly more important than the theme or concept of the game. Or nudity for that matter, believe it or not XD
The pacing is super important. Too slow and you’re left there feeling inadequate and uninterested. Too fast and you feel overpowered and there’s nothing to strive for.
I recommend you check out these three games if you want a good example of games with good mathematical scaling.
1: http://www.kongregate.com/games/DivineGames/realm-grinder
2: http://www.kongregate.com/games/light_bringer777/learn-to-fly-idle
3: http://www.kongregate.com/games/GreenSatellite/trimps
(They also have really good interfaces, which are almost as important)
This kind of game takes a lot of trial and error from what I hear and even more feedback from the players. If you’re actually seriously thinking about this than I wish you the best of luck and I’m always available to give an opinion!
yeah I don’t plan to have something designed for AFK’ing and just coming back every so often to lvl up. I would want people to be actively playing. Thanks for the ideas
I was thinking it might be find to try this out with some old umichan art assets for now.
I think this flash might be a good place to start
http://spiralvortexplay.com/svp/2014/04/27/umcc-new-movieclip-example/
but used this art perhaps instead if i can manage it
http://spiralvortexplay.com/svp/2015/01/12/umichan-character-updates/
Are you going to use the most recent art style in ARIA as well?
Also, normally on clicker games a bunch of the “clicks” aren’t done by you, but by machines you buy or employees you pay, so will it be possible to hire people to take pictures for you? If you don’t want us to be idle, then maybe instead of paying people to do the job for us, maybe we could bribe people to create a diversion of some sort to help you sneak some pictures or to bring the desired girl at the right time, right moment.
I don’t know if I will do aria theme but it would share the art yes.
as for hiring workers, I don’t want to create a situation where to buy something you need to afk and let it auto collect money for you. So helper characters would most likely do something else aside from auto clicking.
I probably won’t always be fast clicking as the objective to move on, But it will have a good pace/flow to it.