January 6, 2024

4 thoughts on “Preloading all game assets at the start

  1. Best of luck to you. Let me say that I find it it works better. As for the load or the problem to the code. It isn’t as bad as DoE early coding that’s for sure. LOL

    1. Yeah DoE is really hard to add more characters. I still want to make a decent platform fighting game thoguh at some point. I did manage to fix the problems I was having where it wasn’t loading but the idea overall doesn’t seem to work. so I will need to try plan B.

      1. Plan B you mean like what you did to UMCH into what the code is today. Where the code is suppurated into different files?

        1. Plan B will involve be changing the way all the buttons work. I will to a small scale test first but basically what I will try to do is load each separate swf into a movie container each on a different frame on the timeline at the start of the game. Instead of the buttons loading different moviclips, they will move to different spots on the timeline depending on what you are trying to do.

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