A lot had been added to the 3D Arielle games since the previous post about it.
I have a little higher quality video here (if you want to just download it):
https://mega.nz/#!VM4DiQqC!bxamUTrJ2qslW5gaDPU8iaH8ZW_dJGSGAcnotgiz-4g
DL Windows:
https://mega.nz/#!BVo3VaBa!caab-l2m0hjB-ASvuKFq0cxi3QcARQx18Ak13n7Utew
This game is still early alpha and doesn’t have a smooth way to exit the game. So please play the game in window mode so you can easily X out of it.
For any who have concern about the realistic ARIA art. This is a example of one place I plan to use it. The dialogue and sex scenes will make use of it. more is explained towards the end of the video.
there is a terminal in the city where you start that allows you to travel to the combat area.
in the combat area there is a terminal near your starting location that takes you back to the city.
Arielle
1 – Unarmed
2 – pistol
3 – automatic rifle
4 – MLaWs
5 – Fists
G – Grenades
Phia
1 – Unarmed
2 – Sniper
3 – Rocket Launcher (not added yet)
4 – beam sword (not added yet)
runs fast,jumps high
Tiffany
1 – Unarmed
2 – automatic rifle
3 – automatic rifle in shield config
G – Grenades (not added yet)
Recover aura recovers life of TT and ally characters (not full implemented)
Bri
1 – Unarmed
2 – Hex Blades
G – Hex automatic
Hex aura depletes life of nearby enemies.
Updated plans for enemy agents in future releases:
purple agents
Will have a negative health aura around them. some will be have a massive range where if you find and take them out in time you will die. Most will move in a similar way to zombie.
red agents
most will be snipers and move fast, hard to hit. certain more difficult red agents will also generate smoke so they are hard to see.
other red agents will rush the player with melee. and a few will have rocket launchers.
blue agents will have high health. similar to a miniboss or elite enemy.
Can carry shotguns, automatic rifle, or melee weapons.
they all are equipped with destructive bombs also.
green agents
will have a damage shield and heal allies around them and high health.
will agents will typically have low damage output but be surrounded by other enemies.
The combo of 3d and 2d sounds a lot like how persona 3-5 handles that kind of stuff.
Hopefully that’s a good thing heh
looks awesome very detailed with all the street lights and bots on the road but the walking animation seem kinda manly…feels like games where you can change skin to a female one while all the moves and walk set remains the same as the male protagonist.
Thanks for the feedback. I should be able to fix that in later updates, for now I want to focus on getting all the stages built and enemy types made.
Vary cool game. 3D battles and roam, and 2D dialog to sex scene. this is going to make this game special. awesome work.
Thanks glad you like it
This already look better than i expected. Good job.
For being basically a 1 dev game this is an impressive result.
Many thanks
I was extremely impressed with how well this game came out I remember when you first started this project. I must agree with a previous comment about the walking. Tbh the one thing that stuck out to me the most was the hair and the way it flopped around. It looked very wonky to me. However I will say for the most part it looks really cool and promising and I will acknowledge that this was posted like 6 months ago so I have not seen any of the recent updates and for all I know you could have fixed some things. If that is the case where can I find the most recent version?
Thanks, yeah I fixed the leg animations in a later build. The hair i’m too sure how i want it to flow yet. I didn’t want individual strands of hair though. I’ll have a new build before this month is over, but a newer build than this can be found here:
http://spiralvortexplay.com/svp/2019/07/01/3d-arielle-game-project-update-8-and-trailer/