I take it your testing Maiko’s room in 3D and some model of Maiko being wet. Well I see you added collision of the floor to the bed. Where Maiko lay down at the bed. A nice touch of animation, and I see you added the pussy lip animation and put more detail. Well if your going to do more hentai animation in 3D might as well practice.
This is a popular motion going around atm in the hentai/adult/r-18 mmd world. But most of them use flat chest characters (not holding anything) so I wanted to try it with Maiko and see where the problems are.
I had to add physics to her hands so her hands will push her boobs in a not just go through them lol. I still need to edit that leaking effect. then I added the dildo at the end, then saw that it looked pretty good for her to be holing even from the start. Yeah and as you noticed added physics to the bed.
It’s just a random room, not really her room, I might used the bed though. The most import thing about Maiko’s room is the window where Annie appears. And her bed is supposed to be right under the window. I’m still going to try to use 2D images for the BG in the game though.
Well the more custom 2D or 3D you create. The more you can recycle for later use. Even make it better than the last time. This is what most of the big guys do. Look at CAPCOM’s Resident Evil Trilogy on the PS1. They use the same game engine. However each of the Trilogy added better models than the last one. After that they jump it into 3D with Code Veronica. Than they went back to 2D BG but with 3D models of Resident Evil Remake and RE Zero for Gamecube.
Anyways playing old games is a good idea to see what the pro have done to better the game over the years.
Anyways the breast physics go very odd when her arms go together. But it’s expected, Hell the pros can’t get that right. Most games of female models have no breast physics at all. However it is not as bad as water effect.
i can probably make one perhaps. The problem is making realistic shower water. I kinda tried with the pool video but i ok’ish. I have some other shaders and effects I am editing that might help.
I haven’t done anything with that yuri motion lately. Once I finish testing some shader and effects edits I can remake it at least, and/or try to make it longer. maybe turn it into a threesome.
I love these H MMDs, must have more, lol
This one is great, i think the major flaws would be some of the times she enters the walls, or when her breasts fuse on one breast. But i liked the open Vayjay effect, didnt know that was possible, its like changing graphics during frames?
yeah sort of. it is a slider that changes a part of the model as the animation plays. I can chose when this happens manually.
It is not different from her opening her mouth when singing. or the times when she blinks. bu usually those are done for you in the motion you decide to use.
vagina stuff I have to do manually because I made the slider myself.
I take it your testing Maiko’s room in 3D and some model of Maiko being wet. Well I see you added collision of the floor to the bed. Where Maiko lay down at the bed. A nice touch of animation, and I see you added the pussy lip animation and put more detail. Well if your going to do more hentai animation in 3D might as well practice.
This is a popular motion going around atm in the hentai/adult/r-18 mmd world. But most of them use flat chest characters (not holding anything) so I wanted to try it with Maiko and see where the problems are.
I had to add physics to her hands so her hands will push her boobs in a not just go through them lol. I still need to edit that leaking effect. then I added the dildo at the end, then saw that it looked pretty good for her to be holing even from the start. Yeah and as you noticed added physics to the bed.
It’s just a random room, not really her room, I might used the bed though. The most import thing about Maiko’s room is the window where Annie appears. And her bed is supposed to be right under the window. I’m still going to try to use 2D images for the BG in the game though.
Well the more custom 2D or 3D you create. The more you can recycle for later use. Even make it better than the last time. This is what most of the big guys do. Look at CAPCOM’s Resident Evil Trilogy on the PS1. They use the same game engine. However each of the Trilogy added better models than the last one. After that they jump it into 3D with Code Veronica. Than they went back to 2D BG but with 3D models of Resident Evil Remake and RE Zero for Gamecube.
Anyways playing old games is a good idea to see what the pro have done to better the game over the years.
Anyways the breast physics go very odd when her arms go together. But it’s expected, Hell the pros can’t get that right. Most games of female models have no breast physics at all. However it is not as bad as water effect.
yeah the physics in mmd is very limited. Not much I can do until I can figure out how to use the new softbody stuff.
Great job on this one, looking forward to a shower scene MMD if you can find a motion for it =p
i can probably make one perhaps. The problem is making realistic shower water. I kinda tried with the pool video but i ok’ish. I have some other shaders and effects I am editing that might help.
This is really great , I want to see more of this
Have you been continue working on Yuri ?
I haven’t done anything with that yuri motion lately. Once I finish testing some shader and effects edits I can remake it at least, and/or try to make it longer. maybe turn it into a threesome.
I love these H MMDs, must have more, lol
This one is great, i think the major flaws would be some of the times she enters the walls, or when her breasts fuse on one breast. But i liked the open Vayjay effect, didnt know that was possible, its like changing graphics during frames?
yeah sort of. it is a slider that changes a part of the model as the animation plays. I can chose when this happens manually.
It is not different from her opening her mouth when singing. or the times when she blinks. bu usually those are done for you in the motion you decide to use.
vagina stuff I have to do manually because I made the slider myself.
??
Need to redo this video heh