so I found another fight motion and wanted to try it out.
then I was like, how would it look if I used all my fight motions together?
this is the result. I just threw this stuff together to get a idea about how it might look. so there lots of clipping and stuff.
normally I wouldn’t even bother to upload this type stuff because someone will come along and point out clipping stuff lol. even thoguh I don’t really care in this situation.
but I figure there are some that might want to see it.
I only have Cain and one random agent guy modeled so I just used them as the enemies lol. but you can assume they are all random GemCo agents.
There is a some stuff going on behind Maiko. I didn’t notice till after it was done rendering that Luma was getting her ass kicked lol.
I was thinking about at what point in the story something like this could talk place. And I guessing it would have to be the day when Natan made off with Lynn’s cream and the blame fell on Jinru/Jeo. Maiko was there, so she know he is innocent and fighting off agents while he escapes.
or something like that heh. We’ll just pretend like Luma is fighting the hardest one there lol.
I like hair on that maiko model more.Correct me if I`m wrong but it has more volume
It does have more volume. That hair is the most accurate hair to date. But I like hair that has more lose strands, so I’m kind of one the fence about it. I will eventually want to edit this to make it that way but it will be time consuming. Probably after classroom havoc becomes playable at least thoguh.
Ares is please….
Anyways yeah there is a lot of clipping all right. As for Maiko fighting agent that early in her experience. I know Maiko and Luma wouldn’t stand a chance. Why? Because Cain is a elite meaning one of the best agents in hand 2 hand combat. Plus Jeo is up rank they would call in elite enforcement to handle Jeo. Not rookies to try to capture Jeo.
We can’t make Agents be push over if they send in there upper ranks. LOL
They aren’t fighting Cain, I just used his model because it was just something quick and i didn’t feel like making 3 other random agents lol. I mentioned these guys are just random agents. Probably sent in to keep order among the students not expecting them to fight back while Cain himself would be in pursuit of Jeo. Also keep in mind Maiko would have at least competed in, or won the boxing tournament by this point and she had already been doing boxing/combat training earlier with jeni already from umcc. She can fight normal agents with the khalei hairpin especially because it would be making them weaker sapping their strength.
Nice fight scene 🙂 Oh, poor Luma getting a beatdown.
Thanks
nice battle motion and the last maiko kick attack make me to think about a dead or alive caracter ayane 🙂
yeah the motions Maiko is doing is a trace of dead or alive. the new gothic blonde haired character. it is similar to ayane thoguh yeah,
ok cool, it’s a nice motions and i like it
Thanks
sometimes fighting scenes could use a slight slow-mo added just to make things better to see since the action can happen pretty fast.
for multiple fight scenes, things can get hectic in terms of action, the viewer’s eyes try to focus but there’s so much going on. maybe try to focus on one pair and semi blur or lose focus on the other fights till you’re ready to move the camera onto their fight. I’m not sure if that made any sense. then while panning/rotating the camera, you have a chance to focus on one of the other fights or shift to the other fight too.
just some thoughts. I think an example Im thinking about is the dead fantasy series on youtube with all the fighting game and final fantasy girls.
oh also, big fan of maiko’s new hair =3
Yeah I’ve seen that series heh and I understand what you are saying. I will keep that in mind when I am doing a more serious fight video. Here I literally just tossed in models and motions and pressed render heh.
wow , i never realized that this was possible to MMD . nice motions btw 😀
yeah it is general animation software, it can be used for more then just dancing. I recently recreated a 3d mmd version of a old 2d flash animation I made a while ago.