January 2, 2024

22 thoughts on “Umichan character updates

    1. Thanks, I would agree with you. However it is not a optimal way of making all the different characters. However it is a lot of variables still in the air. And it will make more sense how to draw character for different scenes the further along I get. I might just make sketches for the general idea and commission them out in some way idk.

  1. Well things are looking nice with these 2D arts of the students.

    IF I have to pick which from 2D or MMD 3D I’ll say 3D because it allows more flexibility for different posses. Anyways it’s a nice bonus to see a updated 2D version of them.

    1. The different poses is all it really has going for it though. I’m not sure how much the counts of a scale compared to the other stuff.
      Maybe if I managed to get all the 3D hair commissioned or made myself.
      But then the 3D has different limitations of it’s own. boob jiggle is complicated. As Vash keeps pointing out the models are low poly. And I have to redraw the vagina on every hentai picture. among other things. Half of the characters aren’t even made yet. I think if I can find help on the 2d art side I’ll be good to go.

  2. Eu gostei dos dois primeiros que você fez, mas nesses novos a anatomia do pescoço, um pouco das costas e do busto delas está meio estranha. Talvez seja porque eu não curto muito personagens extremamente magros. Mas eu gosto bastante da evolução do seu traço, eu acho que está ficando cada vez melhor.

    1. Thanks, however I don’t what weird really means. I would need a better description. If the necks can be slightly wider that is not a difficult change.

      1. I overlook the necks, yeah the necks do need fixing just look at the 3D Model of Savori than look at 2D Riley. Riley, Luma and Zytra’s neck got skinnier. And longer like a giraffe.

        1. I can bring it down some for the next set of pics. I’m not sure it needs to be widened thoguh. I’ll gauge it and see how it looks

          1. Aumente só um pouco, use o pescoço do modelo MMD como referência nisso.

            Sobre as costas/ quadril, elas estão retas de mais como um retângulo quando chegam na cintura, elas deveriam ser de leve um pouco mais angulares talvez, represetando onde as costelas acabam ( tipo essa imagem ), mas não vejo grande problema nisso.

          2. @Eriot
            Thanks of the tips. the neck and the vest are connected so I will have to widen the whole part I guess. It shouldn’t look too bad if it only a little.

            I think the legs and especially the hips I just like to make them more curvy instead of toned and angled like in the picture. my girls are little more juicy heh.. I will try it though to see how it looks. I’ll just the liquid tool but it will reduce the quality of the pixels.

            for the legs also I was thinking about using the mmd legs as a guide. I’ll include it in my post tomorrow.

  3. happy new year and thanks you for all this work u did the last year and i see this year will be great when i see this super design for all different characters, i like it. since 2011 evolution ur work is fantastic.

    1. Thanks, thing will hopefully pick up after I manage to get out of this initial phase. But planning the game, basically the foundation of it is important. once the major issues in the art gets worked out here. I’ll post a few pics on NG and other place to see if it gets pooped on.

      I’s funny because I didn’t draw too much last year. maybe 5 pictures or so total?
      http://vortex00.newgrounds.com/art/#page:1

      on my NG page if you turn on adult it shows 3 pictures last year lol. then you include the riley collab with Eriot, which is still the background currently.

      and then maiko getting double teamed here is 5.
      http://spiralvortexplay.com/svp/2014/07/31/maiko-hentai-images/

      could be neat animate if for the game after making a few adjustments.

          1. You it is going to get to a point the users are going to bitch about why is your flash doesn’t have lunchpad! ROFL!

          2. hmm yeah i doubt it works on ipad. well I least tried with the mousepads. I actually tried again recently, but they really just don’t really “get it”.

            I might try with some other squishy product.

            i like how they played the music at the end of this video. felt like i just completed a saints row 4 mission.

  4. Damn, I wasn’t here for some time.
    So you changed a little bit both Stacy’s original name and looks? Well I guess hair’s needed to be changed so she would match Luma more as she was supposed to be her sister. But why change her name with that “e”? I’m not sure. Oh well overall she is still the same character [at least I hope you didn’t changed her personality] that I asked you to create and put in the game [and thank you for that!]. Since I started supporting you on the Patreon almost a year ago I’m still with ya [even if its only dollar a month.. its still something right? :D] Keep up the good work man!

      1. Originaly I wanted her to be just: noisy,happy nymph with the attitude that she needs to beat every other girl and be the best at having sex with everyone. But I think that your version is a lot better. I like that she’s tough,sassy,shy and slutty[the thing with secret club] at the same time, And that she protects Luma and her pride Good job sir! I really look foward to see her in action with some cool dialogues/story.

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