This is not a hentai game. This is a small battle card game I made for fun based on ARIA. I was made with a card kit in unity. and I am far from some unity expert so parts of it are buggy and I have no idea how to fix it.
DL is for windows OS
[button color=”blue” link=”https://mega.nz/#!EIglACaD!yyJcNd7tU8iKunc4dCFDiE_lgwcmkdvKz2ZGHpUwfZM” target=”_blank”]Download[/button]
[button color=”blue” link=”http://spiralvortexplay.com/games/ariaccg.zip” target=”_blank”]Download (mirror)[/button]
Remember you need to unzip the game first before trying to play it.
there is a chat in the bottom left when a game is running but it covers the cards. if you want to chat with others to organize online games you can try using the chat on the site. I will be in the chat-room for a bit but I need to get back to working on stuff.
http://spiralvortexplay.com/svp/chat/
when the game starts click standard and Play.
if windows firewall pops up and you want to play online games you need to press Allow.
The online functions work but only a max of 20 people can be in online battles at once.
also there is no way to tell if a person left the game so be careful to not just sit there waiting.
There is also single player mode where you can play for fun or practice.
When the game starts, each player has 30 points of life and 1 point of resources (mana). At the start of a turn, the resources available to a player increases by 1 point but it will never go past 10. each player has 40 seconds during their turn to play cards, attack, etc.
All cards in the game have a resource cost (the number in the upper-right corner), which represents the amount of points of resources the player needs to spend in order to play the card. The resource a player spends in a turn is reset at the start of that player’s next turn. There are two types of cards Agent and Ability.
Agents, which can be used to attack a player or another agents. Agents have two additional stats: attack (the number on the lower-left corner) and defense (the number on the lower-right corner). Some agents may also have abilities that are triggered by specific game conditions (when the agent enters the board, when the agent is killed, when the agent is dealt damage, etc.).
Ability, which trigger an effect over a determined target and are automatically destroyed after the effect is applied. A description of the effect is displayed on the body of the card.
When a agent enters the game, it will not be able to attack until the next turn of its controller. If a agent is selected to attack, the player needs to decide which player or creature is attacked. Combat is then resolved as follows:
If the attacking agent targets a player, the player receives damage equal to the attack value of the attacking agent.
If the attacking agent targets another agent, the attacked agent receives damage equal to the attack value of the attacking agent. At the same time, the attacking agent receives damage equal to the attack value of the attacked agent.
A player that receives X damage substracts X points to his life total. If a player reaches 0 or less life points, he loses the game.
A agent that receives X damage substracts X points to his defense value. If a agent reaches a defense value of 0 or less, the agent dies and is removed from the board.
two permanent abilities creatures can have:
Fury: agent with fury are able to attack the same turn they enter the game.
Spell Protection/Negation: agents with protection against spells are immune to negative effects caused by player aoe ability cards.
Like the demo, I didn’t try the online at all. To busy doing something online. Would probably get a bad connection if I try. Probably try the online later.
glad you like it. I at various points of the day I had a online game waiting for someone to join but never got anyone. I’m sure if work though if any wants to play against their buddy or something. else the single player is there. If I was a bit more heavy on 3D I could work the card game into some kind of 3D adventure game perhaps.
Ah, you’ve changed the background. I like it. Though it maybe doesn’t fit the game perfectly, it still looks good.
The demo itself is nice too. And still it’s just another card game made in the style of ARIA. I believe that it need its own feature. The feature that will make people to choose exactly this game and not any other.
Maybe add some pleasant music? Gwent of the Witcher 3 had both great and funny soundtrack, and personally for me, the music was one of the reasons why I liked that mini-game.
I would also recommend you to pay attention to the design. I think, more minimalist design would fit the game better since it’s made in techno style.
And one more thing. Ari card seemed too overpowered to me. I only played one session, so I don’t know if there are any other too powerful cards and if the game is well-balanced or not.
Good start, however. Keep it up. 😉
I don’t know how to add sounds to cards. and I can’t redesign interface. I may not seem that way, but I don’t much about unity3d to do all that. I am just using a kit here that gives you a editor to make new cards. From there I also swapped out must of the art and added new art for the cards I made.
some games I played with jccq89 took 15 minutes or so to play out, it seems more of less balanced.
Ari is hard to deal with but I wouldn’t say she is over powered. By the time you get here there are a lot of cards that can deal with her if she is not used effectively. She is kind of designed as a card to make sure the games doesn’t go to too long. I actually think Luma is more a threat than Arielle.
you mention good start but I am more or less done. I just need to fix the Riley card. This game was not designed to be anything major, just a small little game to switch things up a bit from my usual grind. Similar to make making a a few mmd videos or something. But I did want to make a Umichan theme card game like this also.
OK, got it.
But a card game based on one of your works is actually a good idea. Such things are addictive. Maybe in the future you will decide to create something like this. Calibrate the gameplay and the design, add some adult stuff and music – and woohoo. Seems, on Nutaku there have been similar stuff…
Well, okay, it’s only simple in words but difficult in practice.
Without even noticing I played this game for 2 hours haha. Very nice card game.
Many thanks
so this is like magic the gathering or heartstone? o.o im curious since I FUCKING LOVE CARD GAMES!
it is most like hearthstone. I like card games also. I used to play magic the gathering a lot irl.
I’d love to see higher res versions of the card art.
A lot if it will be in the Rookie VN
I really like games like this reminds me of crazymonkeygames.com’s monster master, but one thing missing from this one that will have me playing this for hrs at a time and days in a row: is a deck edit/deck list. With a deck edit/deck list, not only can players build strategies based off their favorite cards/characters from the ARIA series, but players can also have an idea of what moves to make before time runs out, lol. In all seriousness, I really appreciate your work, thanks a lot and keep it up.
If this game had a deck edit/deck list so that I can make a deck around my favorite cards or characters from the series, it would be hard for me to put this game down for much of anything.
the kit I made it with actually has a deck builder, rankings, card packs, all that.
The problem is he made it go through some sever that I am unfamiliar with, I would need to set it up and always have it running instead of just using a database on a website. If I can get the server running I can add in those options to the game, and maybe even some gallery based on how many wins you have or something.
Played this for about two hours just now. Didnt try the online mode but from what I played I liked.
I dont know if it was the resolution I was playing on but it was extremely hard for me to read the cards and what they all did as well as the mana costs. Is there anyway to bring up a larger version of the card to view before playing? Guess I hadnt figured that out if there is a way.
Would be nice to see an H version of the game, or maybe some CG unlockables or something to spice things up a bit, but that’s just nitpicking for more ARIA.
Thanks
you can select the resolution of the game in the unity start up screen.
also you can right click the cards to see them clearly.
the problem with H version is the person that made the kit used some unity server thing to handle online stuff and that server doesn’t allow adult stuff. so I’d have it make it offline to have H stuff. I’m not knowledgeable enough in unity and C# to make my own online stuff from scratch.
As soon as I read your other comment I put two and two together and figured that, that was the reason why.
An offline H-version wouldn’t hurt, but at the same time it doesn’t really allow your community here to share and experience the game as much as the other version does with online connectivity. A double edged sword until a solution presents itself.