But there’s also Leyah in the clip! 😀
Nice video, good moves, though there are some flaws (in general, because of Zytra’s huge boobs, lol).
And I liked Leyah most – she’s got more beautiful body. =)
By the way, there’s no smooth ending in the video. It spoils the impression a bit.
The moves look great, as always. I’m not sure what the technical term for it is, but how do you get rid of that tearing on Zytra’s model? Those parts where the physics kick in and there’s black left in its place instead of a texture of some sort. Is that a post processing thing or a rendering thing or what? I’m not entirely sure how MMD works so I don’t know. I just know that kind of stuff is absent from finished products.
those lines are called edge lines in MMD. They can be turned on and off. I chose to leave them on here for various reasons. With the main reason being the you can more easy see errors in the motion and physics especially in the arms and legs when they become twisted incorrectly.
Well from what we can see, there are no such lines on her arms and legs, so they are good to go. I only ever saw them on her boobs. But those things are at the mercy of MMD physics. They cannot be controlled. XD But we love her anyway. I hope we get to see some of these animations in the future!
I can weight the boobs a bit better but I think it will take me quite a long time to do it. MMD weight painting is not really intuitive, plus all of the buttons and text is in japanese.
I saw a interesting way to weight breasts today that I might try to implement later on a older model.
But there’s also Leyah in the clip! 😀
Nice video, good moves, though there are some flaws (in general, because of Zytra’s huge boobs, lol).
And I liked Leyah most – she’s got more beautiful body. =)
By the way, there’s no smooth ending in the video. It spoils the impression a bit.
I figured some might want to see this as opposed to nothing, because I normally don’t render and upload me just testing unedited motions.
check these links for more leyah stuff:
http://spiralvortexplay.com/svp/2015/03/03/february-summary-and-march-plans/
http://spiralvortexplay.com/svp/2015/03/16/leyah-gravure-idol-gallery/
http://spiralvortexplay.com/svp/2015/03/16/mmd-shake-it-off/
Thanks. 😉
The moves look great, as always. I’m not sure what the technical term for it is, but how do you get rid of that tearing on Zytra’s model? Those parts where the physics kick in and there’s black left in its place instead of a texture of some sort. Is that a post processing thing or a rendering thing or what? I’m not entirely sure how MMD works so I don’t know. I just know that kind of stuff is absent from finished products.
Sisters spending time together is always nice.
those lines are called edge lines in MMD. They can be turned on and off. I chose to leave them on here for various reasons. With the main reason being the you can more easy see errors in the motion and physics especially in the arms and legs when they become twisted incorrectly.
Well from what we can see, there are no such lines on her arms and legs, so they are good to go. I only ever saw them on her boobs. But those things are at the mercy of MMD physics. They cannot be controlled. XD But we love her anyway. I hope we get to see some of these animations in the future!
I can weight the boobs a bit better but I think it will take me quite a long time to do it. MMD weight painting is not really intuitive, plus all of the buttons and text is in japanese.
I saw a interesting way to weight breasts today that I might try to implement later on a older model.
Nice Zytra and Leyah vid, as always. Would you consider doing a video with the full song Number 9 featuring the lovely sisters?
I can yeah but that motions needs some editing because idk why the make the characters so far apart in this dance.
Love the MMD stuff!
Thanks
I gotto say,you are doing that clip thing,almost perfect,but still “do it again” is my favorite
Thanks I have a few little things I was working on.