
for 2D games I think I might switch to using 3D backgrounds. That way I can just make whatever I need easily. Also I have a lot places that are integrated into the mall but it’s really hard to find backgrounds to use for that.
I’ve basically fleshed out several areas of the mall here and posted some example pics of how I can make use of different angles for each area. Feel free to post thoughts.
I want to do the GemCo academy the same way also so everything can be consistent.












if it makes things easier for you then 100% go for it
Getting the right angle for dialogue and sex scenes is easier yeah.
Totally agree
yep,anything to get more of the good stuff out quick.
The gym, the bookstore and the very last one look really well done, the others aren’t bad by all means, but theres something with the lighting or shading that makes them look better, and helps the characters look more natural. Maybe the lighter colours help the characters blend in easier and look natural but I’m not sure, just what I think.
yeah I’ll mess around with it a bit more. I was going to try black outlines also.
Looking Great! 🙂 Also i think there are certain Programs that can turn 3D Images into 2D ones too if you need it… 🙂
Thanks. I’ve tried a few ways in photshop to make them look a bit more 2D but didn’t really look how I wanted. adding black outlines via the game engine gave the best results so far.
It’s very good overall, but there’s a few instances where they look out of place, mainly the 2nd and 7th images. Too obvious a contrast, but I don’t know what would solve it becauses forcing a pose-change.
these are just quick examples but yeah I can either ask ttrop make unique art for it and/or adding outlines to the backgrounds helps a lot.
If it doesn’t look right, there’s always the posterize filter! It definitely helps make things look more cartoony. 🙂
I didn’t like the way posterize looked. I think just adding outlines did the trick.
http://spiralvortexplay.com/svp/2020/06/07/3d-backgrounds-updated/
Looks great!!
Totally Looking forward to this
Thanks, glad you like~
I think it clash a little bit. But it can be fixed. A 3D environment can look like very cartoonish with proper taxtures and rendering.
Aside that i don’t really care. Whatever is more practical for you.
Hey, these POV tits looks great.Did you turn them into a new game?Or more exactly what are the new projects you have been working on?
I’m making what i call UMCH Lite engine that i will use to make future 2D Umichan games.
http://spiralvortexplay.com/svp/umch-lite-engine-prototype/