below are images from testing the defense combat.
So far I have game logic for the player Maiko. Also logic for multiple weapons with varying damage, firing speed, etc.
Game logic for enemy sentinels. I am working on AI allies atm.
below is wip art for some of the top down sex stuff. All this stuff will be animated. I plan to have these also unlock when you are able to take the character along with you so you don’t purposefully have to lose to see it. perhaps these will be viewable in the cafe or some kind of equivalent place. You can see how some of these can be mixed and matched to create both straight and yuri stuff. there will be normal angled animations like in UMCH also.